view docs/html/sdlinitsubsystem.html @ 1621:f12379c41042

Fixes bug #195: The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can bee seen in many places, for example http://www.apple.com/macosx/). This contrasts the naming of the old operating system, which was called "MacOS" and today is often refered to as "MacOS Classic". The attached patches fixes the misuse of the name "MacOS X" in both the SDL12 and sdlweb CVS modules.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:08:26 +0000
parents 355632dca928
children
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>SDL_InitSubSystem</H1
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>Name</H2
>SDL_InitSubSystem&nbsp;--&nbsp;Initialize subsystems</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
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>int <B
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>SDL_InitSubSystem</B
></CODE
>(Uint32 flags);</CODE
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>Description</H2
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>After SDL has been initialized with <A
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>SDL_Init</TT
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> you may initialize uninitialized subsystems with <TT
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>SDL_InitSubSystem</TT
>. The <TT
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><I
>flags</I
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> parameter is the same as that used in <A
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><H2
>Examples</H2
><PRE
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>/* Seperating Joystick and Video initialization. */
SDL_Init(SDL_INIT_VIDEO);
.
.
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
.
/* Do Some Video stuff */
.
.
/* Initialize the joystick subsystem */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);

/* Do some stuff with video and joystick */
.
.
.
/* Shut them both down */
SDL_Quit();</PRE
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