view docs/html/sdlgetrelativemousestate.html @ 1621:f12379c41042

Fixes bug #195: The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can bee seen in many places, for example http://www.apple.com/macosx/). This contrasts the naming of the old operating system, which was called "MacOS" and today is often refered to as "MacOS Classic". The attached patches fixes the misuse of the name "MacOS X" in both the SDL12 and sdlweb CVS modules.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 13:08:26 +0000
parents 355632dca928
children
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>SDL_GetRelativeMouseState</H1
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>Name</H2
>SDL_GetRelativeMouseState&nbsp;--&nbsp;Retrieve the current state of the mouse</DIV
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>Uint8 <B
CLASS="FSFUNC"
>SDL_GetRelativeMouseState</B
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>(int *x, int *y);</CODE
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>The current button state is returned as a button bitmask, which can
be tested using the <TT
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>SDL_BUTTON(X)</TT
> macros, and <TT
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><I
>x</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>y</I
></TT
> are set to the change in the mouse position since the last call to <TT
CLASS="FUNCTION"
>SDL_GetRelativeMouseState</TT
> or since event initialization.  You can pass <TT
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>SDL_GetMouseState</TT
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