Mercurial > sdl-ios-xcode
view docs/html/general.html @ 1077:f122afdfa025
The Darwin/MacOSX joystick code is largely copied from the HID Utilities
package...make the symbols defined by HID Utilities static inside SDL so that
an app can link against their own copy of this package without symbol clash.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 15 Jun 2005 23:41:57 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >General</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Reference" HREF="reference.html"><LINK REL="PREVIOUS" TITLE="SDL Reference" HREF="reference.html"><LINK REL="NEXT" TITLE="SDL_Init" HREF="sdlinit.html"><META NAME="KEYWORD" CONTENT="general"><META NAME="KEYWORD" CONTENT="function"></HEAD ><BODY CLASS="CHAPTER" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="CHAPTER" ><H1 ><A NAME="GENERAL" ></A >Chapter 5. General</H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="sdlinit.html" >SDL_Init</A > -- Initializes SDL</DT ><DT ><A HREF="sdlinitsubsystem.html" >SDL_InitSubSystem</A > -- Initialize subsystems</DT ><DT ><A HREF="sdlquitsubsystem.html" >SDL_QuitSubSystem</A > -- Shut down a subsystem</DT ><DT ><A HREF="sdlquit.html" >SDL_Quit</A > -- Shut down SDL</DT ><DT ><A HREF="sdlwasinit.html" >SDL_WasInit</A > -- Check which subsystems are initialized</DT ><DT ><A HREF="sdlgeterror.html" >SDL_GetError</A > -- Get SDL error string</DT ><DT ><A HREF="sdlenvvars.html" >SDL_envvars</A > -- SDL environment variables</DT ></DL ></DIV ><P >Before SDL can be used in a program it must be initialized with <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >. <TT CLASS="FUNCTION" >SDL_Init</TT > initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT CLASS="FUNCTION" >SDL_Init</TT > subsystems can be shut down and initialized as needed using <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_InitSubSystem</TT ></A > and <A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT ></A >.</P ><P >SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A HREF="sdlquit.html" ><TT CLASS="FUNCTION" >SDL_Quit</TT ></A > shuts down all subsystems and frees any resources allocated to SDL.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL Reference</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Init</TD ></TR ></TABLE ></DIV ></BODY ></HTML >