Mercurial > sdl-ios-xcode
view src/thread/beos/SDL_systhread.c @ 4145:f00b6b19d57e SDL-1.2
Date: Sat, 5 Apr 2008 19:54:28 -0700
From: "Chris Peterson"
To: sdl@lists.libsdl.org
Subject: [SDL] [PATCH] SDLMain.m: fix a bug and some warnings for Mac OS X
Here are some small fixes for the src/main/macosx/SDLMain.m source
file used by Mac OS X apps:
1. setupWorkingDirectory() called chdir() within an assert(), which
gets compiled out in non-debug builds.
2. When some of gcc's optional warnings are enabled, it complains
about some implicit casts and the use of #import in SDLMain.m.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 13 Apr 2008 04:50:17 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* BeOS thread management routines for SDL */ #include <stdio.h> #include <signal.h> #include <be/kernel/OS.h> #include "SDL_mutex.h" #include "SDL_thread.h" #include "../SDL_thread_c.h" #include "../SDL_systhread.h" static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0 }; void SDL_MaskSignals(sigset_t *omask) { sigset_t mask; int i; sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } sigprocmask(SIG_BLOCK, &mask, omask); } void SDL_UnmaskSignals(sigset_t *omask) { sigprocmask(SIG_SETMASK, omask, NULL); } static int32 RunThread(void *data) { SDL_RunThread(data); return(0); } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { /* Create the thread and go! */ thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); if ( (thread->handle == B_NO_MORE_THREADS) || (thread->handle == B_NO_MEMORY) ) { SDL_SetError("Not enough resources to create thread"); return(-1); } resume_thread(thread->handle); return(0); } void SDL_SYS_SetupThread(void) { /* Mask asynchronous signals for this thread */ SDL_MaskSignals(NULL); } Uint32 SDL_ThreadID(void) { return((Uint32)find_thread(NULL)); } void SDL_SYS_WaitThread(SDL_Thread *thread) { status_t the_status; wait_for_thread(thread->handle, &the_status); } void SDL_SYS_KillThread(SDL_Thread *thread) { kill_thread(thread->handle); }