view docs/man3/SDL_DisplayFormat.3 @ 4145:f00b6b19d57e SDL-1.2

Date: Sat, 5 Apr 2008 19:54:28 -0700 From: "Chris Peterson" To: sdl@lists.libsdl.org Subject: [SDL] [PATCH] SDLMain.m: fix a bug and some warnings for Mac OS X Here are some small fixes for the src/main/macosx/SDLMain.m source file used by Mac OS X apps: 1. setupWorkingDirectory() called chdir() within an assert(), which gets compiled out in non-debug builds. 2. When some of gcc's optional warnings are enabled, it complains about some implicit casts and the use of #import in SDLMain.m.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 13 Apr 2008 04:50:17 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_DisplayFormat \- Convert a surface to the display format
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
.PP
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
.PP
If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&.
.SH "RETURN VALUE"
.PP
If the conversion fails or runs out of memory, it returns \fBNULL\fR
.SH "SEE ALSO"
.PP
\fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01