Mercurial > sdl-ios-xcode
view README.NDS @ 4145:f00b6b19d57e SDL-1.2
Date: Sat, 5 Apr 2008 19:54:28 -0700
From: "Chris Peterson"
To: sdl@lists.libsdl.org
Subject: [SDL] [PATCH] SDLMain.m: fix a bug and some warnings for Mac OS X
Here are some small fixes for the src/main/macosx/SDLMain.m source
file used by Mac OS X apps:
1. setupWorkingDirectory() called chdir() within an assert(), which
gets compiled out in non-debug builds.
2. When some of gcc's optional warnings are enabled, it complains
about some implicit casts and the use of #import in SDLMain.m.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 13 Apr 2008 04:50:17 +0000 |
parents | 8582c6a5ca16 |
children |
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The SDL port to the Nintendo DS This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Precompiled tools for cross-compiling on Linux are available from: http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz todo: add ds console specific features/optimizations mouse/keyboard support dual screen support build with: cp include/SDL_config_nds.h include/SDL_config.h make -f Makefile.ds included is an arm9/arm7 template to allow for sound streaming support. Enjoy, fix the source and share :) Troy Davis(GPF) http://gpf.dcemu.co.uk/