Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_video.h @ 832:f003714db2f4
Date: Mon, 16 Feb 2004 19:21:51 +0100
From: Max Horn
Subject: Re: Fix for OSX bug
The problem is that our actual client area is realized as a
subview of the "content view" of the window. That's normal so far. The
odd part is that, while our subview starts out filling it parent 100%,
upon resizes it gets changed to something smaller....
Anyway, here is a revised patch which simply enforces the size of
window_view by calling setFrameSize.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 Feb 2004 21:06:10 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_DirectFB_video_h #define _SDL_DirectFB_video_h #include <directfb.h> #include "SDL_mouse.h" #include "SDL_sysvideo.h" #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { int initialized; IDirectFB *dfb; IDirectFBDisplayLayer *layer; IDirectFBEventBuffer *eventbuffer; int nummodes; SDL_Rect **modelist; /* MGA CRTC2 support */ int enable_mga_crtc2; int mga_crtc2_stretch; float mga_crtc2_stretch_overscan; IDirectFBDisplayLayer *c2layer; IDirectFBSurface *c2frame; DFBRectangle c2ssize; /* Real screen size */ DFBRectangle c2dsize; /* Stretched screen size */ DFBRectangle c2framesize; /* CRTC2 screen size */ }; #define HIDDEN (this->hidden) void SetDirectFBerror (const char *function, DFBResult code); #endif /* _SDL_DirectFB_video_h */