Mercurial > sdl-ios-xcode
view src/video/e_log.h @ 1629:ef4a796e7f24
Fixed bug #55
From Christian Walther:
When writing my patch for #12, I ended up doing all sorts of changes to the way
application/window activating/deactivating is handled in the Quartz backend,
resulting in the attached patch. It does make the code a bit cleaner IMHO, but
as it might be regarded as a case of "if it ain't broken, don't fix it" I'd
like to hear other people's opinion about it. Please shout if some change
strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As
far as I tested it, it does not introduce any new bugs, but I may well have
missed some.
- The most fundamental change (that triggered most of the others) is irrelevant
for the usual single-window SDL applications, it only affects the people who
are crazy enough to display other Cocoa windows alongside the SDL window (I'm
actually doing this currently, although the additional window only displays
debugging info and won't be present in the final product): Before, some things
were done on the application becoming active, some on the window becoming key,
and some on the window becoming main. Conceptually, all these actions belong to
the window becoming key, so that's what I implemented. However, since in a
single-window application these three events always happen together, the
previous implementation "ain't broken".
- This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from
SDL_GetAppState(): Before, it meant "window is main and mouse is inside window
(or mode is fullscreen)". Now, it means "window is key and mouse is inside
window (or mode is fullscreen)". It makes more sense to me that way. (See
http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html
for a discussion of what key and main windows are.) The other two flags are
unchanged: SDL_APPACTIVE = application is not hidden and window is not
minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen).
- As a side effect, the reorganization fixes the following two issues (and
maybe others) (but they could also be fixed in less invasive ways):
* A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m
(http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42)
(from half-desirable to undesirable behavior):
Situation: While in windowed mode, hide the cursor using
SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the
cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode.
What happened before revision 1.42: The cursor is visible, but becomes
invisible as soon as the mouse is moved (half-desirable).
What happens in revision 1.42 and after (including current CVS): The cursor is
visible and stays visible (undesirable).
What happens after my patch: The cursor is invisible from the beginning
(desirable).
* When the cursor is hidden and grabbed, switch away from the application using
cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside
of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the
current CVS, the cursor is re-grabbed, but it stays visible (immovable in the
middle of the window). With my patch, the cursor is correctly re-grabbed and
hidden. (For some reason, it still doesn't work correctly if you switch back to
the application using the dock instead of cmd-tab. I haven't been able to
figure out why. I can step over [NSCursor hide] being called in the debugger,
but it seems to have no effect.)
- The patch includes my patch for #12 (it was easier to obtain using cvs diff
that way). If you apply both of them, you will end up with 6 duplicate lines in
SDL_QuartzEvents.m.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 14:17:48 +0000 |
parents | 450721ad5436 |
children | 782fd950bd46 c121d94672cb |
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/* @(#)e_log.c 5.1 93/09/24 */ /* * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if defined(LIBM_SCCS) && !defined(lint) static char rcsid[] = "$NetBSD: e_log.c,v 1.8 1995/05/10 20:45:49 jtc Exp $"; #endif /* __ieee754_log(x) * Return the logrithm of x * * Method : * 1. Argument Reduction: find k and f such that * x = 2^k * (1+f), * where sqrt(2)/2 < 1+f < sqrt(2) . * * 2. Approximation of log(1+f). * Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s) * = 2s + 2/3 s**3 + 2/5 s**5 + ....., * = 2s + s*R * We use a special Reme algorithm on [0,0.1716] to generate * a polynomial of degree 14 to approximate R The maximum error * of this polynomial approximation is bounded by 2**-58.45. In * other words, * 2 4 6 8 10 12 14 * R(z) ~ Lg1*s +Lg2*s +Lg3*s +Lg4*s +Lg5*s +Lg6*s +Lg7*s * (the values of Lg1 to Lg7 are listed in the program) * and * | 2 14 | -58.45 * | Lg1*s +...+Lg7*s - R(z) | <= 2 * | | * Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2. * In order to guarantee error in log below 1ulp, we compute log * by * log(1+f) = f - s*(f - R) (if f is not too large) * log(1+f) = f - (hfsq - s*(hfsq+R)). (better accuracy) * * 3. Finally, log(x) = k*ln2 + log(1+f). * = k*ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*ln2_lo))) * Here ln2 is split into two floating point number: * ln2_hi + ln2_lo, * where n*ln2_hi is always exact for |n| < 2000. * * Special cases: * log(x) is NaN with signal if x < 0 (including -INF) ; * log(+INF) is +INF; log(0) is -INF with signal; * log(NaN) is that NaN with no signal. * * Accuracy: * according to an error analysis, the error is always less than * 1 ulp (unit in the last place). * * Constants: * The hexadecimal values are the intended ones for the following * constants. The decimal values may be used, provided that the * compiler will convert from decimal to binary accurately enough * to produce the hexadecimal values shown. */ /*#include "math.h"*/ #include "math_private.h" #ifdef __STDC__ static const double #else static double #endif ln2_hi = 6.93147180369123816490e-01, /* 3fe62e42 fee00000 */ ln2_lo = 1.90821492927058770002e-10, /* 3dea39ef 35793c76 */ Lg1 = 6.666666666666735130e-01, /* 3FE55555 55555593 */ Lg2 = 3.999999999940941908e-01, /* 3FD99999 9997FA04 */ Lg3 = 2.857142874366239149e-01, /* 3FD24924 94229359 */ Lg4 = 2.222219843214978396e-01, /* 3FCC71C5 1D8E78AF */ Lg5 = 1.818357216161805012e-01, /* 3FC74664 96CB03DE */ Lg6 = 1.531383769920937332e-01, /* 3FC39A09 D078C69F */ Lg7 = 1.479819860511658591e-01; /* 3FC2F112 DF3E5244 */ #ifdef __STDC__ double __ieee754_log(double x) #else double __ieee754_log(x) double x; #endif { double hfsq,f,s,z,R,w,t1,t2,dk; int32_t k,hx,i,j; u_int32_t lx; EXTRACT_WORDS(hx,lx,x); k=0; if (hx < 0x00100000) { /* x < 2**-1022 */ if (((hx&0x7fffffff)|lx)==0) return -two54/zero; /* log(+-0)=-inf */ if (hx<0) return (x-x)/zero; /* log(-#) = NaN */ k -= 54; x *= two54; /* subnormal number, scale up x */ GET_HIGH_WORD(hx,x); } if (hx >= 0x7ff00000) return x+x; k += (hx>>20)-1023; hx &= 0x000fffff; i = (hx+0x95f64)&0x100000; SET_HIGH_WORD(x,hx|(i^0x3ff00000)); /* normalize x or x/2 */ k += (i>>20); f = x-1.0; if((0x000fffff&(2+hx))<3) { /* |f| < 2**-20 */ if(f==zero) {if(k==0) return zero; else {dk=(double)k; return dk*ln2_hi+dk*ln2_lo;} } R = f*f*(0.5-0.33333333333333333*f); if(k==0) return f-R; else {dk=(double)k; return dk*ln2_hi-((R-dk*ln2_lo)-f);} } s = f/(2.0+f); dk = (double)k; z = s*s; i = hx-0x6147a; w = z*z; j = 0x6b851-hx; t1= w*(Lg2+w*(Lg4+w*Lg6)); t2= z*(Lg1+w*(Lg3+w*(Lg5+w*Lg7))); i |= j; R = t2+t1; if(i>0) { hfsq=0.5*f*f; if(k==0) return f-(hfsq-s*(hfsq+R)); else return dk*ln2_hi-((hfsq-(s*(hfsq+R)+dk*ln2_lo))-f); } else { if(k==0) return f-s*(f-R); else return dk*ln2_hi-((s*(f-R)-dk*ln2_lo)-f); } }