view src/audio/mint/SDL_mintaudio_gsxb.h @ 1629:ef4a796e7f24

Fixed bug #55 From Christian Walther: When writing my patch for #12, I ended up doing all sorts of changes to the way application/window activating/deactivating is handled in the Quartz backend, resulting in the attached patch. It does make the code a bit cleaner IMHO, but as it might be regarded as a case of "if it ain't broken, don't fix it" I'd like to hear other people's opinion about it. Please shout if some change strikes you as unnecessary or wrong, and I'll explain the reasons behind it. As far as I tested it, it does not introduce any new bugs, but I may well have missed some. - The most fundamental change (that triggered most of the others) is irrelevant for the usual single-window SDL applications, it only affects the people who are crazy enough to display other Cocoa windows alongside the SDL window (I'm actually doing this currently, although the additional window only displays debugging info and won't be present in the final product): Before, some things were done on the application becoming active, some on the window becoming key, and some on the window becoming main. Conceptually, all these actions belong to the window becoming key, so that's what I implemented. However, since in a single-window application these three events always happen together, the previous implementation "ain't broken". - This slightly changed the meaning of the SDL_APPMOUSEFOCUS flag from SDL_GetAppState(): Before, it meant "window is main and mouse is inside window (or mode is fullscreen)". Now, it means "window is key and mouse is inside window (or mode is fullscreen)". It makes more sense to me that way. (See http://developer.apple.com/documentation/Cocoa/Conceptual/WinPanel/Concepts/ChangingMainKeyWindow.html for a discussion of what key and main windows are.) The other two flags are unchanged: SDL_APPACTIVE = application is not hidden and window is not minimized, SDL_APPINPUTFOCUS = window is key (or mode is fullscreen). - As a side effect, the reorganization fixes the following two issues (and maybe others) (but they could also be fixed in less invasive ways): * A regression that was introduced in revision 1.42 of SDL_QuartzVideo.m (http://libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzVideo.m.diff?r1=1.41&r2=1.42) (from half-desirable to undesirable behavior): Situation: While in windowed mode, hide the cursor using SDL_ShowCursor(SDL_DISABLE), move the mouse outside of the window so that the cursor becomes visible again, and SDL_SetVideoMode() to a fullscreen mode. What happened before revision 1.42: The cursor is visible, but becomes invisible as soon as the mouse is moved (half-desirable). What happens in revision 1.42 and after (including current CVS): The cursor is visible and stays visible (undesirable). What happens after my patch: The cursor is invisible from the beginning (desirable). * When the cursor is hidden and grabbed, switch away from the application using cmd-tab (which ungrabs and makes the cursor visible), move the cursor outside of the SDL window, then cmd-tab back to the application. In 1.2.8 and in the current CVS, the cursor is re-grabbed, but it stays visible (immovable in the middle of the window). With my patch, the cursor is correctly re-grabbed and hidden. (For some reason, it still doesn't work correctly if you switch back to the application using the dock instead of cmd-tab. I haven't been able to figure out why. I can step over [NSCursor hide] being called in the debugger, but it seems to have no effect.) - The patch includes my patch for #12 (it was easier to obtain using cvs diff that way). If you apply both of them, you will end up with 6 duplicate lines in SDL_QuartzEvents.m.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 14:17:48 +0000
parents d910939febfa
children 782fd950bd46 a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 * GSXB audio definitions
 * 
 * Patrice Mandin
 */

#ifndef _SDL_mintaudio_gsxb_h
#define _SDL_mintaudio_gsxb_h

#include <mint/falcon.h>	/* for trap_14_xxx macros */

/* GSXB Cookie */

#define C_GSXB		0x47535842L

/* Bit 5 in cookie _SND */

#define SND_GSXB	(1<<5)

/* NSoundcmd modes */

#define SETRATE			7	/* Set sample rate */
#define SET8BITFORMAT	8	/* 8 bits format */
#define SET16BITFORMAT	9	/* 16 bits format */
#define SET24BITFORMAT	10	/* 24 bits format */
#define SET32BITFORMAT	11	/* 32 bits format */
#define LTATTEN_MASTER	12	/* Attenuation */
#define RTATTEN_MASTER	13
#define LTATTEN_MICIN	14
#define RTATTEN_MICIN	15
#define LTATTEN_FMGEN	16
#define RTATTEN_FMGEN	17
#define LTATTEN_LINEIN	18
#define RTATTEN_LINEIN	19
#define LTATTEN_CDIN	20
#define RTATTEN_CDIN	21
#define LTATTEN_VIDIN	22
#define RTATTEN_VIDIN	23
#define LTATTEN_AUXIN	24
#define RTATTEN_AUXIN	25

/* Setmode modes */

#define MONO16		3
#define STEREO24	4
#define STEREO32	5
#define MONO24		6
#define MONO32		7

/* Sndstatus modes */

#define SND_QUERYFORMATS	2
#define SND_QUERYMIXERS		3
#define SND_QUERYSOURCES	4
#define SND_QUERYDUPLEX		5
#define SND_QUERY8BIT		8
#define SND_QUERY16BIT		9
#define SND_QUERY24BIT		10
#define SND_QUERY32BIT		11

#define SND_FORMAT8		(1<<0)
#define SND_FORMAT16	(1<<1)
#define SND_FORMAT24	(1<<2)
#define SND_FORMAT32	(1<<3)

#define SND_FORMATSIGNED		(1<<0)
#define SND_FORMATUNSIGNED		(1<<1)
#define SND_FORMATBIGENDIAN		(1<<2)
#define SND_FORMATLITTLEENDIAN	(1<<3)

/* Devconnect prescalers */

#define CLK_44K		1
#define CLK_22K		3
#define CLK_11K		7

/* Extra xbios functions */

#define NSoundcmd(mode,data,data2)	\
	(long)trap_14_wwl((short)130,(short)(mode),(short)(data),(long)(data2))
#define NSetinterrupt(src_inter,cause,inth_addr)	\
	(long)trap_14_wwwl((short)135,(short)(src_inter),(short)(cause),	\
		(long)(inth_addr))

#endif /* _SDL_mintaudio_gsxb_h */