view src/video/fbcon/SDL_fbmatrox.c @ 4581:ef0aa488fff6

Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 02 Jun 2010 11:45:15 +0530
parents f7b03b6838cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "../SDL_blit.h"
#include "SDL_fbmatrox.h"
#include "matrox_mmio.h"


/* Wait for vertical retrace - taken from the XFree86 Matrox driver */
static void
WaitVBL(_THIS)
{
    int count;

    /* find start of retrace */
    mga_waitidle();
    while ((mga_in8(0x1FDA) & 0x08));
    while (!(mga_in8(0x1FDA) & 0x08));
    /* wait until we're past the start */
    count = mga_in32(0x1E20) + 2;
    while (mga_in32(0x1E20) < count);
}

static void
WaitIdle(_THIS)
{
    mga_waitidle();
}

/* Sets video mem colorkey and accelerated blit function */
static int
SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key)
{
    return (0);
}

/* Sets per surface hardware alpha value */
#if 0
static int
SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 value)
{
    return (0);
}
#endif

static int
FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color)
{
    int dstX, dstY;
    Uint32 fxbndry;
    Uint32 ydstlen;
    Uint32 fillop;

    /* Don't blit to the display surface when switched away */
    if (switched_away) {
        return -2;              /* no hardware access */
    }
    if (dst == this->screen) {
        SDL_mutexP(hw_lock);
    }

    switch (dst->format->BytesPerPixel) {
    case 1:
        color |= (color << 8);
    case 2:
        color |= (color << 16);
        break;
    }

    /* Set up the X/Y base coordinates */
    FB_dst_to_xy(this, dst, &dstX, &dstY);

    /* Adjust for the current rectangle */
    dstX += rect->x;
    dstY += rect->y;

    /* Set up the X boundaries */
    fxbndry = (dstX | ((dstX + rect->w) << 16));

    /* Set up the Y boundaries */
    ydstlen = (rect->h | (dstY << 16));

    /* Set up for color fill operation */
    fillop = MGADWG_TRAP | MGADWG_SOLID |
        MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO;

    /* Execute the operations! */
    mga_wait(5);
    mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE);
    mga_out32(MGAREG_FCOL, color);
    mga_out32(MGAREG_FXBNDRY, fxbndry);
    mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen);

    FB_AddBusySurface(dst);

    if (dst == this->screen) {
        SDL_mutexV(hw_lock);
    }
    return (0);
}

static int
HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect,
            SDL_Surface * dst, SDL_Rect * dstrect)
{
    SDL_VideoDevice *this = current_video;
    int pitch, w, h;
    int srcX, srcY;
    int dstX, dstY;
    Uint32 sign;
    Uint32 start, stop;
    int skip;
    Uint32 blitop;

    /* FIXME: For now, only blit to display surface */
    if (dst->pitch != SDL_VideoSurface->pitch) {
        return (src->map->sw_blit(src, srcrect, dst, dstrect));
    }

    /* Don't blit to the display surface when switched away */
    if (switched_away) {
        return -2;              /* no hardware access */
    }
    if (dst == this->screen) {
        SDL_mutexP(hw_lock);
    }

    /* Calculate source and destination base coordinates (in pixels) */
    w = dstrect->w;
    h = dstrect->h;
    FB_dst_to_xy(this, src, &srcX, &srcY);
    FB_dst_to_xy(this, dst, &dstX, &dstY);

    /* Adjust for the current blit rectangles */
    srcX += srcrect->x;
    srcY += srcrect->y;
    dstX += dstrect->x;
    dstY += dstrect->y;
    pitch = dst->pitch / dst->format->BytesPerPixel;

    /* Set up the blit direction (sign) flags */
    sign = 0;
    if (srcX < dstX) {
        sign |= 1;
    }
    if (srcY < dstY) {
        sign |= 4;
        srcY += (h - 1);
        dstY += (h - 1);
    }

    /* Set up the blit source row start, end, and skip (in pixels) */
    stop = start = (srcY * pitch) + srcX;
    if (srcX < dstX) {
        start += (w - 1);
    } else {
        stop += (w - 1);
    }
    if (srcY < dstY) {
        skip = -pitch;
    } else {
        skip = pitch;
    }

    /* Set up the blit operation */
    if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
        Uint32 colorkey;

        blitop = MGADWG_BFCOL | MGADWG_BITBLT |
            MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) | MGADWG_TRANSC;

        colorkey = src->format->colorkey;
        switch (dst->format->BytesPerPixel) {
        case 1:
            colorkey |= (colorkey << 8);
        case 2:
            colorkey |= (colorkey << 16);
            break;
        }
        mga_wait(2);
        mga_out32(MGAREG_FCOL, colorkey);
        mga_out32(MGAREG_BCOL, 0xFFFFFFFF);
    } else {
        blitop = MGADWG_BFCOL | MGADWG_BITBLT |
            MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16);
    }
    mga_wait(7);
    mga_out32(MGAREG_SGN, sign);
    mga_out32(MGAREG_AR3, start);
    mga_out32(MGAREG_AR0, stop);
    mga_out32(MGAREG_AR5, skip);
    mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + w - 1) << 16)));
    mga_out32(MGAREG_YDSTLEN, (dstY << 16) | h);
    mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop);

    FB_AddBusySurface(src);
    FB_AddBusySurface(dst);

    if (dst == this->screen) {
        SDL_mutexV(hw_lock);
    }
    return (0);
}

static int
CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst)
{
    int accelerated;

    /* Set initial acceleration on */
    src->flags |= SDL_HWACCEL;

    /* Set the surface attributes */
    if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
        if (!this->info.blit_hw_A) {
            src->flags &= ~SDL_HWACCEL;
        }
    }
    if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
        if (!this->info.blit_hw_CC) {
            src->flags &= ~SDL_HWACCEL;
        }
    }

    /* Check to see if final surface blit is accelerated */
    accelerated = !!(src->flags & SDL_HWACCEL);
    if (accelerated) {
        src->map->hw_blit = HWAccelBlit;
    }
    return (accelerated);
}

void
FB_MatroxAccel(_THIS, __u32 card)
{
    /* We have hardware accelerated surface functions */
    this->CheckHWBlit = CheckHWBlit;
    wait_vbl = WaitVBL;
    wait_idle = WaitIdle;

    /* The Matrox has an accelerated color fill */
    this->info.blit_fill = 1;
    this->FillHWRect = FillHWRect;

    /* The Matrox has accelerated normal and colorkey blits. */
    this->info.blit_hw = 1;
    /* The Millenium I appears to do the colorkey test a word
       at a time, and the transparency is intverted. (?)
     */
    if (card != FB_ACCEL_MATROX_MGA2064W) {
        this->info.blit_hw_CC = 1;
        this->SetHWColorKey = SetHWColorKey;
    }
#if 0                           /* Not yet implemented? */
    /* The Matrox G200/G400 has an accelerated alpha blit */
    if ((card == FB_ACCEL_MATROX_MGAG200)
        || (card == FB_ACCEL_MATROX_MGAG400)) {
        this->info.blit_hw_A = 1;
        this->SetHWAlpha = SetHWAlpha;
    }
#endif
}

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