Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbevents.c @ 4581:ef0aa488fff6
Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 02 Jun 2010 11:45:15 +0530 |
parents | f7b03b6838cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Handle the event stream, converting console events into SDL events */ #include <stdio.h> #include <sys/types.h> #include <sys/time.h> #include <sys/ioctl.h> #include <unistd.h> #include <fcntl.h> #include <errno.h> #include <limits.h> /* For parsing /proc */ #include <dirent.h> #include <ctype.h> #include <linux/vt.h> #include <linux/kd.h> #include <linux/keyboard.h> #include "SDL_timer.h" #include "SDL_mutex.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_fbvideo.h" #include "SDL_fbevents_c.h" #include "SDL_fbkeys.h" #include "SDL_fbelo.h" #ifndef GPM_NODE_FIFO #define GPM_NODE_FIFO "/dev/gpmdata" #endif /*#define DEBUG_KEYBOARD*/ /*#define DEBUG_MOUSE*/ /* The translation tables from a console scancode to a SDL keysym */ #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; static SDLKey keymap[128]; static Uint16 keymap_temp[128]; /* only used at startup */ static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym); /* Ugh, we have to duplicate the kernel's keysym mapping code... Oh, it's not so bad. :-) FIXME: Add keyboard LED handling code */ static void FB_vgainitkeymaps(int fd) { struct kbentry entry; int map, i; /* Don't do anything if we are passed a closed keyboard */ if (fd < 0) { return; } /* Load all the keysym mappings */ for (map = 0; map < NUM_VGAKEYMAPS; ++map) { SDL_memset(vga_keymap[map], 0, NR_KEYS * sizeof(Uint16)); for (i = 0; i < NR_KEYS; ++i) { entry.kb_table = map; entry.kb_index = i; if (ioctl(fd, KDGKBENT, &entry) == 0) { /* fill keytemp. This replaces SDL_fbkeys.h */ if ((map == 0) && (i < 128)) { keymap_temp[i] = entry.kb_value; } /* The "Enter" key is a special case */ if (entry.kb_value == K_ENTER) { entry.kb_value = K(KT_ASCII, 13); } /* Handle numpad specially as well */ if (KTYP(entry.kb_value) == KT_PAD) { switch (entry.kb_value) { case K_P0: case K_P1: case K_P2: case K_P3: case K_P4: case K_P5: case K_P6: case K_P7: case K_P8: case K_P9: vga_keymap[map][i] = entry.kb_value; vga_keymap[map][i] += '0'; break; case K_PPLUS: vga_keymap[map][i] = K(KT_ASCII, '+'); break; case K_PMINUS: vga_keymap[map][i] = K(KT_ASCII, '-'); break; case K_PSTAR: vga_keymap[map][i] = K(KT_ASCII, '*'); break; case K_PSLASH: vga_keymap[map][i] = K(KT_ASCII, '/'); break; case K_PENTER: vga_keymap[map][i] = K(KT_ASCII, '\r'); break; case K_PCOMMA: vga_keymap[map][i] = K(KT_ASCII, ','); break; case K_PDOT: vga_keymap[map][i] = K(KT_ASCII, '.'); break; default: break; } } /* Do the normal key translation */ if ((KTYP(entry.kb_value) == KT_LATIN) || (KTYP(entry.kb_value) == KT_ASCII) || (KTYP(entry.kb_value) == KT_LETTER)) { vga_keymap[map][i] = entry.kb_value; } } } } } int FB_InGraphicsMode(_THIS) { return ((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); } int FB_EnterGraphicsMode(_THIS) { struct termios keyboard_termios; /* Set medium-raw keyboard mode */ if ((keyboard_fd >= 0) && !FB_InGraphicsMode(this)) { /* Switch to the correct virtual terminal */ if (current_vt > 0) { struct vt_stat vtstate; if (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0) { saved_vt = vtstate.v_active; } if (ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0) { ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); } } /* Set the terminal input mode */ if (tcgetattr(keyboard_fd, &saved_kbd_termios) < 0) { SDL_SetError("Unable to get terminal attributes"); if (keyboard_fd > 0) { close(keyboard_fd); } keyboard_fd = -1; return (-1); } if (ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0) { SDL_SetError("Unable to get current keyboard mode"); if (keyboard_fd > 0) { close(keyboard_fd); } keyboard_fd = -1; return (-1); } keyboard_termios = saved_kbd_termios; keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); keyboard_termios.c_cc[VMIN] = 0; keyboard_termios.c_cc[VTIME] = 0; if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { FB_CloseKeyboard(this); SDL_SetError("Unable to set terminal attributes"); return (-1); } /* This will fail if we aren't root or this isn't our tty */ if (ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0) { FB_CloseKeyboard(this); SDL_SetError("Unable to set keyboard in raw mode"); return (-1); } if (ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0) { FB_CloseKeyboard(this); SDL_SetError("Unable to set keyboard in graphics mode"); return (-1); } /* Prevent switching the virtual terminal */ ioctl(keyboard_fd, VT_LOCKSWITCH, 1); } return (keyboard_fd); } void FB_LeaveGraphicsMode(_THIS) { if (FB_InGraphicsMode(this)) { ioctl(keyboard_fd, KDSETMODE, KD_TEXT); ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); saved_kbd_mode = -1; /* Head back over to the original virtual terminal */ ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); if (saved_vt > 0) { ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); } } } void FB_CloseKeyboard(_THIS) { if (keyboard_fd >= 0) { FB_LeaveGraphicsMode(this); if (keyboard_fd > 0) { close(keyboard_fd); } } keyboard_fd = -1; } int FB_OpenKeyboard(_THIS) { /* Open only if not already opened */ if (keyboard_fd < 0) { static const char *const tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; static const char *const vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; int i, tty0_fd; /* Try to query for a free virtual terminal */ tty0_fd = -1; for (i = 0; tty0[i] && (tty0_fd < 0); ++i) { tty0_fd = open(tty0[i], O_WRONLY, 0); } if (tty0_fd < 0) { tty0_fd = dup(0); /* Maybe stdin is a VT? */ } ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); close(tty0_fd); if ((geteuid() == 0) && (current_vt > 0)) { for (i = 0; vcs[i] && (keyboard_fd < 0); ++i) { char vtpath[12]; SDL_snprintf(vtpath, SDL_arraysize(vtpath), vcs[i], current_vt); keyboard_fd = open(vtpath, O_RDWR, 0); #ifdef DEBUG_KEYBOARD fprintf(stderr, "vtpath = %s, fd = %d\n", vtpath, keyboard_fd); #endif /* DEBUG_KEYBOARD */ /* This needs to be our controlling tty so that the kernel ioctl() calls work */ if (keyboard_fd >= 0) { tty0_fd = open("/dev/tty", O_RDWR, 0); if (tty0_fd >= 0) { ioctl(tty0_fd, TIOCNOTTY, 0); close(tty0_fd); } } } } if (keyboard_fd < 0) { /* Last resort, maybe our tty is a usable VT */ struct vt_stat vtstate; keyboard_fd = open("/dev/tty", O_RDWR); if (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0) { current_vt = vtstate.v_active; } else { current_vt = 0; } } #ifdef DEBUG_KEYBOARD fprintf(stderr, "Current VT: %d\n", current_vt); #endif saved_kbd_mode = -1; /* Make sure that our input is a console terminal */ { int dummy; if (ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0) { close(keyboard_fd); keyboard_fd = -1; SDL_SetError("Unable to open a console terminal"); } } /* Set up keymap */ FB_vgainitkeymaps(keyboard_fd); } return (keyboard_fd); } static enum { MOUSE_NONE = -1, MOUSE_MSC, /* Note: GPM uses the MSC protocol */ MOUSE_PS2, MOUSE_IMPS2, MOUSE_MS, MOUSE_BM, MOUSE_ELO, MOUSE_TSLIB, NUM_MOUSE_DRVS } mouse_drv = MOUSE_NONE; void FB_CloseMouse(_THIS) { #if SDL_INPUT_TSLIB if (ts_dev != NULL) { ts_close(ts_dev); ts_dev = NULL; mouse_fd = -1; } #endif /* SDL_INPUT_TSLIB */ if (mouse_fd > 0) { close(mouse_fd); } mouse_fd = -1; } /* Returns processes listed in /proc with the desired name */ static int find_pid(DIR * proc, const char *wanted_name) { struct dirent *entry; int pid; /* First scan proc for the gpm process */ pid = 0; while ((pid == 0) && ((entry = readdir(proc)) != NULL)) { if (isdigit(entry->d_name[0])) { FILE *status; char path[PATH_MAX]; char name[PATH_MAX]; SDL_snprintf(path, SDL_arraysize(path), "/proc/%s/status", entry->d_name); status = fopen(path, "r"); if (status) { name[0] = '\0'; fscanf(status, "Name: %s", name); if (SDL_strcmp(name, wanted_name) == 0) { pid = SDL_atoi(entry->d_name); } fclose(status); } } } return pid; } /* Returns true if /dev/gpmdata is being written to by gpm */ static int gpm_available(char *proto, size_t protolen) { int available; DIR *proc; int pid; int cmdline, len, arglen; char path[PATH_MAX]; char args[PATH_MAX], *arg; /* Don't bother looking if the fifo isn't there */ #ifdef DEBUG_MOUSE fprintf(stderr, "testing gpm\n"); #endif if (access(GPM_NODE_FIFO, F_OK) < 0) { return (0); } available = 0; proc = opendir("/proc"); if (proc) { char raw_proto[10] = { '\0' }; char repeat_proto[10] = { '\0' }; while (!available && (pid = find_pid(proc, "gpm")) > 0) { SDL_snprintf(path, SDL_arraysize(path), "/proc/%d/cmdline", pid); cmdline = open(path, O_RDONLY, 0); if (cmdline >= 0) { len = read(cmdline, args, sizeof(args)); arg = args; while (len > 0) { arglen = SDL_strlen(arg) + 1; #ifdef DEBUG_MOUSE fprintf(stderr, "gpm arg %s len %d\n", arg, arglen); #endif if (SDL_strcmp(arg, "-t") == 0) { /* protocol string, keep it for later */ char *t, *s; t = arg + arglen; s = SDL_strchr(t, ' '); if (s) *s = 0; SDL_strlcpy(raw_proto, t, SDL_arraysize(raw_proto)); if (s) *s = ' '; } if (SDL_strncmp(arg, "-R", 2) == 0) { char *t, *s; available = 1; t = arg + 2; s = SDL_strchr(t, ' '); if (s) *s = 0; SDL_strlcpy(repeat_proto, t, SDL_arraysize(repeat_proto)); if (s) *s = ' '; } len -= arglen; arg += arglen; } close(cmdline); } } closedir(proc); if (available) { if (SDL_strcmp(repeat_proto, "raw") == 0) { SDL_strlcpy(proto, raw_proto, protolen); } else if (*repeat_proto) { SDL_strlcpy(proto, repeat_proto, protolen); } else { SDL_strlcpy(proto, "msc", protolen); } } } return available; } /* rcg06112001 Set up IMPS/2 mode, if possible. This gives * us access to the mousewheel, etc. Returns zero if * writes to device failed, but you still need to query the * device to see which mode it's actually in. */ static int set_imps2_mode(int fd) { /* If you wanted to control the mouse mode (and we do :) ) ... Set IMPS/2 protocol: {0xf3,200,0xf3,100,0xf3,80} Reset mouse device: {0xFF} */ Uint8 set_imps2[] = { 0xf3, 200, 0xf3, 100, 0xf3, 80 }; /*Uint8 reset = 0xff; */ fd_set fdset; struct timeval tv; int retval = 0; if (write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2)) { /* Don't reset it, that'll clear IMPS/2 mode on some mice if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { retval = 1; } */ } /* Get rid of any chatter from the above */ FD_ZERO(&fdset); FD_SET(fd, &fdset); tv.tv_sec = 0; tv.tv_usec = 0; while (select(fd + 1, &fdset, 0, 0, &tv) > 0) { char temp[32]; read(fd, temp, sizeof(temp)); } return retval; } /* Returns true if the mouse uses the IMPS/2 protocol */ static int detect_imps2(int fd) { int imps2; imps2 = 0; if (SDL_getenv("SDL_MOUSEDEV_IMPS2")) { imps2 = 1; } if (!imps2) { Uint8 query_ps2 = 0xF2; fd_set fdset; struct timeval tv; /* Get rid of any mouse motion noise */ FD_ZERO(&fdset); FD_SET(fd, &fdset); tv.tv_sec = 0; tv.tv_usec = 0; while (select(fd + 1, &fdset, 0, 0, &tv) > 0) { char temp[32]; read(fd, temp, sizeof(temp)); } /* Query for the type of mouse protocol */ if (write(fd, &query_ps2, sizeof(query_ps2)) == sizeof(query_ps2)) { Uint8 ch = 0; /* Get the mouse protocol response */ do { FD_ZERO(&fdset); FD_SET(fd, &fdset); tv.tv_sec = 1; tv.tv_usec = 0; if (select(fd + 1, &fdset, 0, 0, &tv) < 1) { break; } } while ((read(fd, &ch, sizeof(ch)) == sizeof(ch)) && ((ch == 0xFA) || (ch == 0xAA))); /* Experimental values (Logitech wheelmouse) */ #ifdef DEBUG_MOUSE fprintf(stderr, "Last mouse mode: 0x%x\n", ch); #endif if ((ch == 3) || (ch == 4)) { imps2 = 1; } } } return imps2; } int FB_OpenMouse(_THIS) { int i; const char *mousedev; const char *mousedrv; mousedrv = SDL_getenv("SDL_MOUSEDRV"); mousedev = SDL_getenv("SDL_MOUSEDEV"); mouse_fd = -1; #if SDL_INPUT_TSLIB if (mousedrv && (SDL_strcmp(mousedrv, "TSLIB") == 0)) { if (mousedev == NULL) mousedev = SDL_getenv("TSLIB_TSDEVICE"); if (mousedev != NULL) { ts_dev = ts_open(mousedev, 1); if ((ts_dev != NULL) && (ts_config(ts_dev) >= 0)) { #ifdef DEBUG_MOUSE fprintf(stderr, "Using tslib touchscreen\n"); #endif mouse_drv = MOUSE_TSLIB; mouse_fd = ts_fd(ts_dev); return mouse_fd; } } mouse_drv = MOUSE_NONE; return mouse_fd; } #endif /* SDL_INPUT_TSLIB */ /* ELO TOUCHSCREEN SUPPORT */ if (mousedrv && (SDL_strcmp(mousedrv, "ELO") == 0)) { mouse_fd = open(mousedev, O_RDWR); if (mouse_fd >= 0) { if (eloInitController(mouse_fd)) { #ifdef DEBUG_MOUSE fprintf(stderr, "Using ELO touchscreen\n"); #endif mouse_drv = MOUSE_ELO; } } else if (mouse_fd < 0) { mouse_drv = MOUSE_NONE; } return (mouse_fd); } /* STD MICE */ if (mousedev == NULL) { /* FIXME someday... allow multiple mice in this driver */ static const char *ps2mice[] = { "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL }; /* First try to use GPM in repeater mode */ if (mouse_fd < 0) { char proto[10]; if (gpm_available(proto, SDL_arraysize(proto))) { mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); if (mouse_fd >= 0) { if (SDL_strcmp(proto, "msc") == 0) { mouse_drv = MOUSE_MSC; } else if (SDL_strcmp(proto, "ps2") == 0) { mouse_drv = MOUSE_PS2; } else if (SDL_strcmp(proto, "imps2") == 0) { mouse_drv = MOUSE_IMPS2; } else if (SDL_strcmp(proto, "ms") == 0 || SDL_strcmp(proto, "bare") == 0) { mouse_drv = MOUSE_MS; } else if (SDL_strcmp(proto, "bm") == 0) { mouse_drv = MOUSE_BM; } else { /* Unknown protocol... */ #ifdef DEBUG_MOUSE fprintf(stderr, "GPM mouse using unknown protocol = %s\n", proto); #endif close(mouse_fd); mouse_fd = -1; } } #ifdef DEBUG_MOUSE if (mouse_fd >= 0) { fprintf(stderr, "Using GPM mouse, protocol = %s\n", proto); } #endif /* DEBUG_MOUSE */ } } /* Now try to use a modern PS/2 mouse */ for (i = 0; (mouse_fd < 0) && ps2mice[i]; ++i) { mouse_fd = open(ps2mice[i], O_RDWR, 0); if (mouse_fd < 0) { mouse_fd = open(ps2mice[i], O_RDONLY, 0); } if (mouse_fd >= 0) { /* rcg06112001 Attempt to set IMPS/2 mode */ set_imps2_mode(mouse_fd); if (detect_imps2(mouse_fd)) { #ifdef DEBUG_MOUSE fprintf(stderr, "Using IMPS2 mouse\n"); #endif mouse_drv = MOUSE_IMPS2; } else { #ifdef DEBUG_MOUSE fprintf(stderr, "Using PS2 mouse\n"); #endif mouse_drv = MOUSE_PS2; } } } /* Next try to use a PPC ADB port mouse */ if (mouse_fd < 0) { mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); if (mouse_fd >= 0) { #ifdef DEBUG_MOUSE fprintf(stderr, "Using ADB mouse\n"); #endif mouse_drv = MOUSE_BM; } } } /* Default to a serial Microsoft mouse */ if (mouse_fd < 0) { if (mousedev == NULL) { mousedev = "/dev/mouse"; } mouse_fd = open(mousedev, O_RDONLY, 0); if (mouse_fd >= 0) { struct termios mouse_termios; /* Set the sampling speed to 1200 baud */ tcgetattr(mouse_fd, &mouse_termios); mouse_termios.c_iflag = IGNBRK | IGNPAR; mouse_termios.c_oflag = 0; mouse_termios.c_lflag = 0; mouse_termios.c_line = 0; mouse_termios.c_cc[VTIME] = 0; mouse_termios.c_cc[VMIN] = 1; mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; mouse_termios.c_cflag |= CS8; mouse_termios.c_cflag |= B1200; tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); if (mousedrv && (SDL_strcmp(mousedrv, "PS2") == 0)) { #ifdef DEBUG_MOUSE fprintf(stderr, "Using (user specified) PS2 mouse on %s\n", mousedev); #endif mouse_drv = MOUSE_PS2; } else { #ifdef DEBUG_MOUSE fprintf(stderr, "Using (default) MS mouse on %s\n", mousedev); #endif mouse_drv = MOUSE_MS; } } } if (mouse_fd < 0) { mouse_drv = MOUSE_NONE; } return (mouse_fd); } static int posted = 0; void FB_vgamousecallback(int button, int relative, int dx, int dy) { int button_1, button_3; int button_state; int state_changed; int i; Uint8 state; if (dx || dy) { posted += SDL_PrivateMouseMotion(0, relative, dx, dy); } /* Swap button 1 and 3 */ button_1 = (button & 0x04) >> 2; button_3 = (button & 0x01) << 2; button &= ~0x05; button |= (button_1 | button_3); /* See what changed */ button_state = SDL_GetMouseState(NULL, NULL); state_changed = button_state ^ button; for (i = 0; i < 8; ++i) { if (state_changed & (1 << i)) { if (button & (1 << i)) { state = SDL_PRESSED; } else { state = SDL_RELEASED; } posted += SDL_PrivateMouseButton(state, i + 1, 0, 0); } } } /* Handle input from tslib */ #if SDL_INPUT_TSLIB static void handle_tslib(_THIS) { struct ts_sample sample; int button; while (ts_read(ts_dev, &sample, 1) > 0) { button = (sample.pressure > 0) ? 1 : 0; button <<= 2; /* must report it as button 3 */ FB_vgamousecallback(button, 0, sample.x, sample.y); } return; } #endif /* SDL_INPUT_TSLIB */ /* For now, use MSC, PS/2, and MS protocols Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) */ static void handle_mouse(_THIS) { static int start = 0; static unsigned char mousebuf[BUFSIZ]; static int relative = 1; int i, nread; int button = 0; int dx = 0, dy = 0; int packetsize = 0; int realx, realy; /* Figure out the mouse packet size */ switch (mouse_drv) { case MOUSE_NONE: /* Ack! */ read(mouse_fd, mousebuf, BUFSIZ); return; case MOUSE_MSC: packetsize = 5; break; case MOUSE_IMPS2: packetsize = 4; break; case MOUSE_PS2: case MOUSE_MS: case MOUSE_BM: packetsize = 3; break; case MOUSE_ELO: /* try to read the next packet */ if (eloReadPosition (this, mouse_fd, &dx, &dy, &button, &realx, &realy)) { button = (button & 0x01) << 2; FB_vgamousecallback(button, 0, dx, dy); } return; /* nothing left to do */ case MOUSE_TSLIB: #if SDL_INPUT_TSLIB handle_tslib(this); #endif return; /* nothing left to do */ default: /* Uh oh.. */ packetsize = 0; break; } /* Special handling for the quite sensitive ELO controller */ if (mouse_drv == MOUSE_ELO) { } /* Read as many packets as possible */ nread = read(mouse_fd, &mousebuf[start], BUFSIZ - start); if (nread < 0) { return; } nread += start; #ifdef DEBUG_MOUSE fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); #endif for (i = 0; i < (nread - (packetsize - 1)); i += packetsize) { switch (mouse_drv) { case MOUSE_NONE: break; case MOUSE_MSC: /* MSC protocol has 0x80 in high byte */ if ((mousebuf[i] & 0xF8) != 0x80) { /* Go to next byte */ i -= (packetsize - 1); continue; } /* Get current mouse state */ button = (~mousebuf[i]) & 0x07; dx = (signed char) (mousebuf[i + 1]) + (signed char) (mousebuf[i + 3]); dy = -((signed char) (mousebuf[i + 2]) + (signed char) (mousebuf[i + 4])); break; case MOUSE_PS2: /* PS/2 protocol has nothing in high byte */ if ((mousebuf[i] & 0xC0) != 0) { /* Go to next byte */ i -= (packetsize - 1); continue; } /* Get current mouse state */ button = (mousebuf[i] & 0x04) >> 1 | /*Middle */ (mousebuf[i] & 0x02) >> 1 | /*Right */ (mousebuf[i] & 0x01) << 2; /*Left */ dx = (mousebuf[i] & 0x10) ? mousebuf[i + 1] - 256 : mousebuf[i + 1]; dy = (mousebuf[i] & 0x20) ? -(mousebuf[i + 2] - 256) : -mousebuf[i + 2]; break; case MOUSE_IMPS2: /* Get current mouse state */ button = (mousebuf[i] & 0x04) >> 1 | /*Middle */ (mousebuf[i] & 0x02) >> 1 | /*Right */ (mousebuf[i] & 0x01) << 2 | /*Left */ (mousebuf[i] & 0x40) >> 3 | /* 4 */ (mousebuf[i] & 0x80) >> 3; /* 5 */ dx = (mousebuf[i] & 0x10) ? mousebuf[i + 1] - 256 : mousebuf[i + 1]; dy = (mousebuf[i] & 0x20) ? -(mousebuf[i + 2] - 256) : -mousebuf[i + 2]; switch (mousebuf[i + 3] & 0x0F) { case 0x0E: /* DX = +1 */ case 0x02: /* DX = -1 */ break; case 0x0F: /* DY = +1 (map button 4) */ FB_vgamousecallback(button | (1 << 3), 1, 0, 0); break; case 0x01: /* DY = -1 (map button 5) */ FB_vgamousecallback(button | (1 << 4), 1, 0, 0); break; } break; case MOUSE_MS: /* Microsoft protocol has 0x40 in high byte */ if ((mousebuf[i] & 0x40) != 0x40) { /* Go to next byte */ i -= (packetsize - 1); continue; } /* Get current mouse state */ button = ((mousebuf[i] & 0x20) >> 3) | ((mousebuf[i] & 0x10) >> 4); dx = (signed char) (((mousebuf[i] & 0x03) << 6) | (mousebuf[i + 1] & 0x3F)); dy = (signed char) (((mousebuf[i] & 0x0C) << 4) | (mousebuf[i + 2] & 0x3F)); break; case MOUSE_BM: /* BusMouse protocol has 0xF8 in high byte */ if ((mousebuf[i] & 0xF8) != 0x80) { /* Go to next byte */ i -= (packetsize - 1); continue; } /* Get current mouse state */ button = (~mousebuf[i]) & 0x07; dx = (signed char) mousebuf[i + 1]; dy = -(signed char) mousebuf[i + 2]; break; default: /* Uh oh.. */ dx = 0; dy = 0; break; } FB_vgamousecallback(button, relative, dx, dy); } if (i < nread) { SDL_memcpy(mousebuf, &mousebuf[i], (nread - i)); start = (nread - i); } else { start = 0; } return; } /* Handle switching to another VC, returns when our VC is back */ static void switch_vt_prep(_THIS) { SDL_Surface *screen = SDL_VideoSurface; SDL_PrivateAppActive(0, (SDL_APPACTIVE | SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS)); /* Save the contents of the screen, and go to text mode */ wait_idle(this); screen_arealen = ((screen->h + (2 * this->offset_y)) * screen->pitch); screen_contents = (Uint8 *) SDL_malloc(screen_arealen); if (screen_contents) { SDL_memcpy(screen_contents, screen->pixels, screen_arealen); } FB_SavePaletteTo(this, 256, screen_palette); ioctl(console_fd, FBIOGET_VSCREENINFO, &screen_vinfo); ioctl(keyboard_fd, KDSETMODE, KD_TEXT); ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); } static void switch_vt_done(_THIS) { SDL_Surface *screen = SDL_VideoSurface; /* Restore graphics mode and the contents of the screen */ ioctl(keyboard_fd, VT_LOCKSWITCH, 1); ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS); ioctl(console_fd, FBIOPUT_VSCREENINFO, &screen_vinfo); FB_RestorePaletteFrom(this, 256, screen_palette); if (screen_contents) { SDL_memcpy(screen->pixels, screen_contents, screen_arealen); SDL_free(screen_contents); screen_contents = NULL; } /* Get updates to the shadow surface while switched away */ if (SDL_ShadowSurface) { SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0); } SDL_PrivateAppActive(1, (SDL_APPACTIVE | SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS)); } static void switch_vt(_THIS, unsigned short which) { struct vt_stat vtstate; /* Figure out whether or not we're switching to a new console */ if ((ioctl(keyboard_fd, VT_GETSTATE, &vtstate) < 0) || (which == vtstate.v_active)) { return; } /* New console, switch to it */ SDL_mutexP(hw_lock); switch_vt_prep(this); if (ioctl(keyboard_fd, VT_ACTIVATE, which) == 0) { ioctl(keyboard_fd, VT_WAITACTIVE, which); switched_away = 1; } else { switch_vt_done(this); } SDL_mutexV(hw_lock); } static void handle_keyboard(_THIS) { unsigned char keybuf[BUFSIZ]; int i, nread; int pressed; int scancode; SDL_keysym keysym; nread = read(keyboard_fd, keybuf, BUFSIZ); for (i = 0; i < nread; ++i) { scancode = keybuf[i] & 0x7F; if (keybuf[i] & 0x80) { pressed = SDL_RELEASED; } else { pressed = SDL_PRESSED; } TranslateKey(scancode, &keysym); /* Handle Ctrl-Alt-FN for vt switch */ switch (keysym.sym) { case SDLK_F1: case SDLK_F2: case SDLK_F3: case SDLK_F4: case SDLK_F5: case SDLK_F6: case SDLK_F7: case SDLK_F8: case SDLK_F9: case SDLK_F10: case SDLK_F11: case SDLK_F12: if ((SDL_GetModState() & KMOD_CTRL) && (SDL_GetModState() & KMOD_ALT)) { if (pressed) { switch_vt(this, (keysym.sym - SDLK_F1) + 1); } break; } /* Fall through to normal processing */ default: posted += SDL_PrivateKeyboard(pressed, &keysym); break; } } } void FB_PumpEvents(_THIS) { fd_set fdset; int max_fd; static struct timeval zero; do { if (switched_away) { struct vt_stat vtstate; SDL_mutexP(hw_lock); if ((ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0) && vtstate.v_active == current_vt) { switched_away = 0; switch_vt_done(this); } SDL_mutexV(hw_lock); } posted = 0; FD_ZERO(&fdset); max_fd = 0; if (keyboard_fd >= 0) { FD_SET(keyboard_fd, &fdset); if (max_fd < keyboard_fd) { max_fd = keyboard_fd; } } if (mouse_fd >= 0) { FD_SET(mouse_fd, &fdset); if (max_fd < mouse_fd) { max_fd = mouse_fd; } } if (select(max_fd + 1, &fdset, NULL, NULL, &zero) > 0) { if (keyboard_fd >= 0) { if (FD_ISSET(keyboard_fd, &fdset)) { handle_keyboard(this); } } if (mouse_fd >= 0) { if (FD_ISSET(mouse_fd, &fdset)) { handle_mouse(this); } } } } while (posted); } void FB_InitOSKeymap(_THIS) { int i; /* Initialize the Linux key translation table */ /* First get the ascii keys and others not well handled */ for (i = 0; i < SDL_arraysize(keymap); ++i) { switch (i) { /* These aren't handled by the x86 kernel keymapping (?) */ case SCANCODE_PRINTSCREEN: keymap[i] = SDLK_PRINT; break; case SCANCODE_BREAK: keymap[i] = SDLK_BREAK; break; case SCANCODE_BREAK_ALTERNATIVE: keymap[i] = SDLK_PAUSE; break; case SCANCODE_LEFTSHIFT: keymap[i] = SDLK_LSHIFT; break; case SCANCODE_RIGHTSHIFT: keymap[i] = SDLK_RSHIFT; break; case SCANCODE_LEFTCONTROL: keymap[i] = SDLK_LCTRL; break; case SCANCODE_RIGHTCONTROL: keymap[i] = SDLK_RCTRL; break; case SCANCODE_RIGHTWIN: keymap[i] = SDLK_RSUPER; break; case SCANCODE_LEFTWIN: keymap[i] = SDLK_LSUPER; break; case SCANCODE_LEFTALT: keymap[i] = SDLK_LALT; break; case SCANCODE_RIGHTALT: keymap[i] = SDLK_RALT; break; case 127: keymap[i] = SDLK_MENU; break; /* this should take care of all standard ascii keys */ default: keymap[i] = KVAL(vga_keymap[0][i]); break; } } for (i = 0; i < SDL_arraysize(keymap); ++i) { switch (keymap_temp[i]) { case K_F1: keymap[i] = SDLK_F1; break; case K_F2: keymap[i] = SDLK_F2; break; case K_F3: keymap[i] = SDLK_F3; break; case K_F4: keymap[i] = SDLK_F4; break; case K_F5: keymap[i] = SDLK_F5; break; case K_F6: keymap[i] = SDLK_F6; break; case K_F7: keymap[i] = SDLK_F7; break; case K_F8: keymap[i] = SDLK_F8; break; case K_F9: keymap[i] = SDLK_F9; break; case K_F10: keymap[i] = SDLK_F10; break; case K_F11: keymap[i] = SDLK_F11; break; case K_F12: keymap[i] = SDLK_F12; break; case K_DOWN: keymap[i] = SDLK_DOWN; break; case K_LEFT: keymap[i] = SDLK_LEFT; break; case K_RIGHT: keymap[i] = SDLK_RIGHT; break; case K_UP: keymap[i] = SDLK_UP; break; case K_P0: keymap[i] = SDLK_KP0; break; case K_P1: keymap[i] = SDLK_KP1; break; case K_P2: keymap[i] = SDLK_KP2; break; case K_P3: keymap[i] = SDLK_KP3; break; case K_P4: keymap[i] = SDLK_KP4; break; case K_P5: keymap[i] = SDLK_KP5; break; case K_P6: keymap[i] = SDLK_KP6; break; case K_P7: keymap[i] = SDLK_KP7; break; case K_P8: keymap[i] = SDLK_KP8; break; case K_P9: keymap[i] = SDLK_KP9; break; case K_PPLUS: keymap[i] = SDLK_KP_PLUS; break; case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break; case K_PSTAR: keymap[i] = SDLK_KP_MULTIPLY; break; case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break; case K_PENTER: keymap[i] = SDLK_KP_ENTER; break; case K_PDOT: keymap[i] = SDLK_KP_PERIOD; break; case K_SHIFT: if (keymap[i] != SDLK_RSHIFT) keymap[i] = SDLK_LSHIFT; break; case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break; case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break; case K_CTRL: if (keymap[i] != SDLK_RCTRL) keymap[i] = SDLK_LCTRL; break; case K_CTRLL: keymap[i] = SDLK_LCTRL; break; case K_CTRLR: keymap[i] = SDLK_RCTRL; break; case K_ALT: keymap[i] = SDLK_LALT; break; case K_ALTGR: keymap[i] = SDLK_RALT; break; case K_INSERT: keymap[i] = SDLK_INSERT; break; case K_REMOVE: keymap[i] = SDLK_DELETE; break; case K_PGUP: keymap[i] = SDLK_PAGEUP; break; case K_PGDN: keymap[i] = SDLK_PAGEDOWN; break; case K_FIND: keymap[i] = SDLK_HOME; break; case K_SELECT: keymap[i] = SDLK_END; break; case K_NUM: keymap[i] = SDLK_NUMLOCK; break; case K_CAPS: keymap[i] = SDLK_CAPSLOCK; break; case K_F13: keymap[i] = SDLK_PRINT; break; case K_HOLD: keymap[i] = SDLK_SCROLLOCK; break; case K_PAUSE: keymap[i] = SDLK_PAUSE; break; case 127: keymap[i] = SDLK_BACKSPACE; break; default: break; } } } static SDL_keysym * TranslateKey(int scancode, SDL_keysym * keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if (SDL_TranslateUNICODE) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if (modstate & KMOD_SHIFT) { map |= (1 << KG_SHIFT); } if (modstate & KMOD_CTRL) { map |= (1 << KG_CTRL); } if (modstate & KMOD_LALT) { map |= (1 << KG_ALT); } if (modstate & KMOD_RALT) { map |= (1 << KG_ALTGR); } if (KTYP(vga_keymap[map][scancode]) == KT_LETTER) { if (modstate & KMOD_CAPS) { map ^= (1 << KG_SHIFT); } } if (KTYP(vga_keymap[map][scancode]) == KT_PAD) { if (modstate & KMOD_NUM) { keysym->unicode = KVAL(vga_keymap[map][scancode]); } } else { keysym->unicode = KVAL(vga_keymap[map][scancode]); } } return (keysym); } /* vi: set ts=4 sw=4 expandtab: */