Mercurial > sdl-ios-xcode
view build-scripts/updaterev.sh @ 3426:ee0178f1c507
Fixed bug #878
Jack Jansen 2009-11-05 14:20:22 PST
I'm building "fat" SDL 1.3 libraries for MacOSX, but now I am running into the
issue that audio does not work on PowerPC macintoshes if you build the library
on an Intel.
The problem is that configure hard-codes the byteorder, which is then stored in
SDL_config.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 09 Nov 2009 04:13:51 +0000 |
parents | b64c1d23039b |
children | 5e7e1f1a4056 |
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#!/bin/sh # # Generate a header file with the current source revision cd `dirname $0` srcdir=.. header=$srcdir/include/SDL_revision.h rev=`sh showrev.sh` if [ "$rev" != "" ]; then echo "#define SDL_REVISION $rev" >$header.new if diff $header $header.new >/dev/null 2>&1; then rm $header.new else mv $header.new $header fi fi