Mercurial > sdl-ios-xcode
view Xcode/stationary.csh @ 3426:ee0178f1c507
Fixed bug #878
Jack Jansen 2009-11-05 14:20:22 PST
I'm building "fat" SDL 1.3 libraries for MacOSX, but now I am running into the
issue that audio does not work on PowerPC macintoshes if you build the library
on an Intel.
The problem is that configure hard-codes the byteorder, which is then stored in
SDL_config.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 09 Nov 2009 04:13:51 +0000 |
parents | d63e9f5944ae |
children |
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#!/bin/csh ### ## This script installs the stationary ### sudo -v -p "Please enter the administrator password: " # project templates sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Custom Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL OpenGL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" # target templates sudo mkdir -p "/Developer/ProjectBuilder Extras/Target Templates/SDL" sudo /Developer/Tools/CpMac -r "Project Stationary/Application.trgttmpl" "/Developer/ProjectBuilder Extras/Target Templates/SDL"