view Xcode/mkxcode.csh @ 3426:ee0178f1c507

Fixed bug #878 Jack Jansen 2009-11-05 14:20:22 PST I'm building "fat" SDL 1.3 libraries for MacOSX, but now I am running into the issue that audio does not work on PowerPC macintoshes if you build the library on an Intel. The problem is that configure hard-codes the byteorder, which is then stored in SDL_config.h
author Sam Lantinga <slouken@libsdl.org>
date Mon, 09 Nov 2009 04:13:51 +0000
parents 9e9a2476f704
children
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#!/bin/csh

###
## This script creates "Xcode.tar.gz" in the parent directory
###

# remove build products
rm -rf SDL/build
rm -rf SDLTest/build

# remove Finder info files
find . -name ".DS_Store" -exec rm "{}" ";"

# remove user project prefs
find . -name "*.pbxuser*" -exec rm "{}" ";"
find . -name "*.mode*" -exec rm "{}" ";"
find . -name "*.perspective*" -exec rm "{}" ";"

# create the archive
(cd .. && gnutar -zcvf Xcode.tar.gz Xcode)