Mercurial > sdl-ios-xcode
view Xcode-iPhoneOS/Demos/src/common.h @ 3426:ee0178f1c507
Fixed bug #878
Jack Jansen 2009-11-05 14:20:22 PST
I'm building "fat" SDL 1.3 libraries for MacOSX, but now I am running into the
issue that audio does not work on PowerPC macintoshes if you build the library
on an Intel.
The problem is that configure hard-codes the byteorder, which is then stored in
SDL_config.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 09 Nov 2009 04:13:51 +0000 |
parents | 20326ba2bda2 |
children |
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/* * common.h * written by Holmes Futrell * use however you want */ #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 480 extern int randomInt(int min, int max); extern float randomFloat(float min, float max); extern void fatalError(const char *string);