view src/video/Xext/extensions/Xinerama.h @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents c121d94672cb
children
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/* $XFree86: xc/include/extensions/Xinerama.h,v 3.2 2000/03/01 01:04:20 dawes Exp $ */

#ifndef _Xinerama_h
#define _Xinerama_h

#include "SDL_name.h"

typedef struct
{
    int screen_number;
    short x_org;
    short y_org;
    short width;
    short height;
} SDL_NAME(XineramaScreenInfo);

Bool SDL_NAME(XineramaQueryExtension) (Display * dpy,
                                       int *event_base, int *error_base);

Status SDL_NAME(XineramaQueryVersion) (Display * dpy, int *major, int *minor);

Bool SDL_NAME(XineramaIsActive) (Display * dpy);


/* 
   Returns the number of heads and a pointer to an array of
   structures describing the position and size of the individual
   heads.  Returns NULL and number = 0 if Xinerama is not active.
  
   Returned array should be freed with XFree().
*/

SDL_NAME(XineramaScreenInfo) *
SDL_NAME(XineramaQueryScreens) (Display * dpy, int *number);

#endif /* _Xinerama_h */
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