Mercurial > sdl-ios-xcode
view src/cpuinfo/SDL_cpuinfo.c @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | b3f075368b1f |
children | 6a65c1fc07af |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* CPU feature detection for SDL */ #include "SDL_cpuinfo.h" #ifdef HAVE_SYSCONF #include <unistd.h> #endif #ifdef HAVE_SYSCTLBYNAME #include <sys/types.h> #include <sys/sysctl.h> #endif #if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__)) #include <sys/sysctl.h> /* For AltiVec check */ #elif SDL_ALTIVEC_BLITTERS && HAVE_SETJMP #include <signal.h> #include <setjmp.h> #endif #ifdef __WIN32__ #include "../core/windows/SDL_windows.h" #endif #define CPU_HAS_RDTSC 0x00000001 #define CPU_HAS_MMX 0x00000002 #define CPU_HAS_MMXEXT 0x00000004 #define CPU_HAS_3DNOW 0x00000010 #define CPU_HAS_3DNOWEXT 0x00000020 #define CPU_HAS_SSE 0x00000040 #define CPU_HAS_SSE2 0x00000080 #define CPU_HAS_ALTIVEC 0x00000100 #if SDL_ALTIVEC_BLITTERS && HAVE_SETJMP && !__MACOSX__ /* This is the brute force way of detecting instruction sets... the idea is borrowed from the libmpeg2 library - thanks! */ static jmp_buf jmpbuf; static void illegal_instruction(int sig) { longjmp(jmpbuf, 1); } #endif /* HAVE_SETJMP */ static __inline__ int CPU_haveCPUID(void) { int has_CPUID = 0; /* *INDENT-OFF* */ #if defined(__GNUC__) && defined(i386) __asm__ ( " pushfl # Get original EFLAGS \n" " popl %%eax \n" " movl %%eax,%%ecx \n" " xorl $0x200000,%%eax # Flip ID bit in EFLAGS \n" " pushl %%eax # Save new EFLAGS value on stack \n" " popfl # Replace current EFLAGS value \n" " pushfl # Get new EFLAGS \n" " popl %%eax # Store new EFLAGS in EAX \n" " xorl %%ecx,%%eax # Can not toggle ID bit, \n" " jz 1f # Processor=80486 \n" " movl $1,%0 # We have CPUID support \n" "1: \n" : "=m" (has_CPUID) : : "%eax", "%ecx" ); #elif defined(__GNUC__) && defined(__x86_64__) /* Technically, if this is being compiled under __x86_64__ then it has CPUid by definition. But it's nice to be able to prove it. :) */ __asm__ ( " pushfq # Get original EFLAGS \n" " popq %%rax \n" " movq %%rax,%%rcx \n" " xorl $0x200000,%%eax # Flip ID bit in EFLAGS \n" " pushq %%rax # Save new EFLAGS value on stack \n" " popfq # Replace current EFLAGS value \n" " pushfq # Get new EFLAGS \n" " popq %%rax # Store new EFLAGS in EAX \n" " xorl %%ecx,%%eax # Can not toggle ID bit, \n" " jz 1f # Processor=80486 \n" " movl $1,%0 # We have CPUID support \n" "1: \n" : "=m" (has_CPUID) : : "%rax", "%rcx" ); #elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__) __asm { pushfd ; Get original EFLAGS pop eax mov ecx, eax xor eax, 200000h ; Flip ID bit in EFLAGS push eax ; Save new EFLAGS value on stack popfd ; Replace current EFLAGS value pushfd ; Get new EFLAGS pop eax ; Store new EFLAGS in EAX xor eax, ecx ; Can not toggle ID bit, jz done ; Processor=80486 mov has_CPUID,1 ; We have CPUID support done: } #elif defined(__sun) && defined(__i386) __asm ( " pushfl \n" " popl %eax \n" " movl %eax,%ecx \n" " xorl $0x200000,%eax \n" " pushl %eax \n" " popfl \n" " pushfl \n" " popl %eax \n" " xorl %ecx,%eax \n" " jz 1f \n" " movl $1,-8(%ebp) \n" "1: \n" ); #elif defined(__sun) && defined(__amd64) __asm ( " pushfq \n" " popq %rax \n" " movq %rax,%rcx \n" " xorl $0x200000,%eax \n" " pushq %rax \n" " popfq \n" " pushfq \n" " popq %rax \n" " xorl %ecx,%eax \n" " jz 1f \n" " movl $1,-8(%rbp) \n" "1: \n" ); #endif /* *INDENT-ON* */ return has_CPUID; } #if defined(__GNUC__) && defined(i386) #define cpuid(func, a, b, c, d) \ __asm__ __volatile__ ( \ " pushl %%ebx \n" \ " cpuid \n" \ " movl %%ebx, %%esi \n" \ " popl %%ebx \n" : \ "=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func)) #elif defined(__GNUC__) && defined(__x86_64__) #define cpuid(func, a, b, c, d) \ __asm__ __volatile__ ( \ " pushq %%rbx \n" \ " cpuid \n" \ " movq %%rbx, %%rsi \n" \ " popq %%rbx \n" : \ "=a" (a), "=S" (b), "=c" (c), "=d" (d) : "a" (func)) #elif (defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__) #define cpuid(func, a, b, c, d) \ __asm { \ __asm mov eax, func \ __asm cpuid \ __asm mov a, eax \ __asm mov b, ebx \ __asm mov c, ecx \ __asm mov d, edx \ } #else #define cpuid(func, a, b, c, d) \ a = b = c = d = 0 #endif static __inline__ int CPU_getCPUIDFeatures(void) { int features = 0; int a, b, c, d; cpuid(0, a, b, c, d); if (a >= 1) { cpuid(1, a, b, c, d); features = d; } return features; } static __inline__ int CPU_getCPUIDFeaturesExt(void) { int features = 0; int a, b, c, d; cpuid(0x80000000, a, b, c, d); if (a >= 0x80000001) { cpuid(0x80000001, a, b, c, d); features = d; } return features; } static __inline__ int CPU_haveRDTSC(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeatures() & 0x00000010); } return 0; } static __inline__ int CPU_haveMMX(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeatures() & 0x00800000); } return 0; } static __inline__ int CPU_haveMMXExt(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeaturesExt() & 0x00400000); } return 0; } static __inline__ int CPU_have3DNow(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeaturesExt() & 0x80000000); } return 0; } static __inline__ int CPU_have3DNowExt(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeaturesExt() & 0x40000000); } return 0; } static __inline__ int CPU_haveSSE(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeatures() & 0x02000000); } return 0; } static __inline__ int CPU_haveSSE2(void) { if (CPU_haveCPUID()) { return (CPU_getCPUIDFeatures() & 0x04000000); } return 0; } static __inline__ int CPU_haveAltiVec(void) { volatile int altivec = 0; #if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__)) int selectors[2] = { CTL_HW, HW_VECTORUNIT }; int hasVectorUnit = 0; size_t length = sizeof(hasVectorUnit); int error = sysctl(selectors, 2, &hasVectorUnit, &length, NULL, 0); if (0 == error) altivec = (hasVectorUnit != 0); #elif SDL_ALTIVEC_BLITTERS && HAVE_SETJMP void (*handler) (int sig); handler = signal(SIGILL, illegal_instruction); if (setjmp(jmpbuf) == 0) { asm volatile ("mtspr 256, %0\n\t" "vand %%v0, %%v0, %%v0"::"r" (-1)); altivec = 1; } signal(SIGILL, handler); #endif return altivec; } static int SDL_CPUCount = 0; int SDL_GetCPUCount(void) { if (!SDL_CPUCount) { #if defined(HAVE_SYSCONF) && defined(_SC_NPROCESSORS_ONLN) if (SDL_CPUCount <= 0) { SDL_CPUCount = (int)sysconf(_SC_NPROCESSORS_ONLN); } #endif #ifdef HAVE_SYSCTLBYNAME if (SDL_CPUCount <= 0) { size_t size = sizeof(SDL_CPUCount); sysctlbyname("hw.ncpu", &SDL_CPUCount, &size, NULL, 0); } #endif #ifdef __WIN32__ if (SDL_CPUCount <= 0) { SYSTEM_INFO info; GetSystemInfo(&info); SDL_CPUCount = info.dwNumberOfProcessors; } #endif /* There has to be at least 1, right? :) */ if (SDL_CPUCount <= 0) { SDL_CPUCount = 1; } } return SDL_CPUCount; } /* Oh, such a sweet sweet trick, just not very useful. :) */ static const char * SDL_GetCPUType(void) { static char SDL_CPUType[13]; if (!SDL_CPUType[0]) { int i = 0; int a, b, c, d; if (CPU_haveCPUID()) { cpuid(0x00000000, a, b, c, d); SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUType[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUType[i++] = (char)(c & 0xff); c >>= 8; } if (!SDL_CPUType[0]) { SDL_strlcpy(SDL_CPUType, "Unknown", sizeof(SDL_CPUType)); } } return SDL_CPUType; } static const char * SDL_GetCPUName(void) { static char SDL_CPUName[48]; if (!SDL_CPUName[0]) { int i = 0; int a, b, c, d; if (CPU_haveCPUID()) { cpuid(0x80000000, a, b, c, d); if (a >= 0x80000004) { cpuid(0x80000002, a, b, c, d); SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; cpuid(0x80000003, a, b, c, d); SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; cpuid(0x80000004, a, b, c, d); SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(a & 0xff); a >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(b & 0xff); b >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(c & 0xff); c >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; SDL_CPUName[i++] = (char)(d & 0xff); d >>= 8; } } if (!SDL_CPUName[0]) { SDL_strlcpy(SDL_CPUName, "Unknown", sizeof(SDL_CPUName)); } } return SDL_CPUName; } int SDL_GetCPUCacheLineSize(void) { const char *cpuType = SDL_GetCPUType(); if (SDL_strcmp(cpuType, "GenuineIntel") == 0) { int a, b, c, d; cpuid(0x00000001, a, b, c, d); return (((b >> 8) & 0xff) * 8); } else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0) { int a, b, c, d; cpuid(0x80000005, a, b, c, d); return (c & 0xff); } else { /* Just make a guess here... */ return SDL_CACHELINE_SIZE; } } static Uint32 SDL_CPUFeatures = 0xFFFFFFFF; static Uint32 SDL_GetCPUFeatures(void) { if (SDL_CPUFeatures == 0xFFFFFFFF) { SDL_CPUFeatures = 0; if (CPU_haveRDTSC()) { SDL_CPUFeatures |= CPU_HAS_RDTSC; } if (CPU_haveMMX()) { SDL_CPUFeatures |= CPU_HAS_MMX; } if (CPU_haveMMXExt()) { SDL_CPUFeatures |= CPU_HAS_MMXEXT; } if (CPU_have3DNow()) { SDL_CPUFeatures |= CPU_HAS_3DNOW; } if (CPU_have3DNowExt()) { SDL_CPUFeatures |= CPU_HAS_3DNOWEXT; } if (CPU_haveSSE()) { SDL_CPUFeatures |= CPU_HAS_SSE; } if (CPU_haveSSE2()) { SDL_CPUFeatures |= CPU_HAS_SSE2; } if (CPU_haveAltiVec()) { SDL_CPUFeatures |= CPU_HAS_ALTIVEC; } } return SDL_CPUFeatures; } SDL_bool SDL_HasRDTSC(void) { if (SDL_GetCPUFeatures() & CPU_HAS_RDTSC) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasMMX(void) { if (SDL_GetCPUFeatures() & CPU_HAS_MMX) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasMMXExt(void) { if (SDL_GetCPUFeatures() & CPU_HAS_MMXEXT) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_Has3DNow(void) { if (SDL_GetCPUFeatures() & CPU_HAS_3DNOW) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_Has3DNowExt(void) { if (SDL_GetCPUFeatures() & CPU_HAS_3DNOWEXT) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasSSE(void) { if (SDL_GetCPUFeatures() & CPU_HAS_SSE) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasSSE2(void) { if (SDL_GetCPUFeatures() & CPU_HAS_SSE2) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasAltiVec(void) { if (SDL_GetCPUFeatures() & CPU_HAS_ALTIVEC) { return SDL_TRUE; } return SDL_FALSE; } #ifdef TEST_MAIN #include <stdio.h> int main() { printf("CPU count: %d\n", SDL_GetCPUCount()); printf("CPU type: %s\n", SDL_GetCPUType()); printf("CPU name: %s\n", SDL_GetCPUName()); printf("CacheLine size: %d\n", SDL_GetCPUCacheLineSize()); printf("RDTSC: %d\n", SDL_HasRDTSC()); printf("MMX: %d\n", SDL_HasMMX()); printf("MMXExt: %d\n", SDL_HasMMXExt()); printf("3DNow: %d\n", SDL_Has3DNow()); printf("3DNowExt: %d\n", SDL_Has3DNowExt()); printf("SSE: %d\n", SDL_HasSSE()); printf("SSE2: %d\n", SDL_HasSSE2()); printf("AltiVec: %d\n", SDL_HasAltiVec()); return 0; } #endif /* TEST_MAIN */ /* vi: set ts=4 sw=4 expandtab: */