Mercurial > sdl-ios-xcode
view src/core/android/SDL_android.cpp @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | ed1d54f1290a |
children | c66b2a778b7e |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_android.h" extern "C" { #include "../../events/SDL_events_c.h" #include "../../video/android/SDL_androidkeyboard.h" #include "../../video/android/SDL_androidtouch.h" #include "../../video/android/SDL_androidvideo.h" /* Impelemented in audio/android/SDL_androidaudio.c */ extern void Android_RunAudioThread(); } // C /******************************************************************************* This file links the Java side of Android with libsdl *******************************************************************************/ #include <jni.h> #include <android/log.h> /******************************************************************************* Globals *******************************************************************************/ static JNIEnv* mEnv = NULL; static JNIEnv* mAudioEnv = NULL; // Main activity static jclass mActivityClass; // method signatures static jmethodID midCreateGLContext; static jmethodID midFlipBuffers; static jmethodID midAudioInit; static jmethodID midAudioWriteShortBuffer; static jmethodID midAudioWriteByteBuffer; static jmethodID midAudioQuit; // Accelerometer data storage static float fLastAccelerometer[3]; /******************************************************************************* Functions called by JNI *******************************************************************************/ // Library init extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved) { return JNI_VERSION_1_4; } // Called before SDL_main() to initialize JNI bindings extern "C" void SDL_Android_Init(JNIEnv* env, jclass cls) { __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()"); mEnv = env; mActivityClass = cls; midCreateGLContext = mEnv->GetStaticMethodID(mActivityClass, "createGLContext","()V"); midFlipBuffers = mEnv->GetStaticMethodID(mActivityClass, "flipBuffers","()V"); midAudioInit = mEnv->GetStaticMethodID(mActivityClass, "audioInit", "(IZZI)Ljava/lang/Object;"); midAudioWriteShortBuffer = mEnv->GetStaticMethodID(mActivityClass, "audioWriteShortBuffer", "([S)V"); midAudioWriteByteBuffer = mEnv->GetStaticMethodID(mActivityClass, "audioWriteByteBuffer", "([B)V"); midAudioQuit = mEnv->GetStaticMethodID(mActivityClass, "audioQuit", "()V"); if(!midCreateGLContext || !midFlipBuffers || !midAudioInit || !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit) { __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly"); } } // Resize extern "C" void Java_org_libsdl_app_SDLActivity_onNativeResize( JNIEnv* env, jclass jcls, jint width, jint height, jint format) { Android_SetScreenResolution(width, height, format); } // Keydown extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyDown( JNIEnv* env, jclass jcls, jint keycode) { Android_OnKeyDown(keycode); } // Keyup extern "C" void Java_org_libsdl_app_SDLActivity_onNativeKeyUp( JNIEnv* env, jclass jcls, jint keycode) { Android_OnKeyUp(keycode); } // Touch extern "C" void Java_org_libsdl_app_SDLActivity_onNativeTouch( JNIEnv* env, jclass jcls, jint action, jfloat x, jfloat y, jfloat p) { Android_OnTouch(action, x, y, p); } // Accelerometer extern "C" void Java_org_libsdl_app_SDLActivity_onNativeAccel( JNIEnv* env, jclass jcls, jfloat x, jfloat y, jfloat z) { fLastAccelerometer[0] = x; fLastAccelerometer[1] = y; fLastAccelerometer[2] = z; } // Quit extern "C" void Java_org_libsdl_app_SDLActivity_nativeQuit( JNIEnv* env, jclass cls) { // Inject a SDL_QUIT event SDL_SendQuit(); } extern "C" void Java_org_libsdl_app_SDLActivity_nativeRunAudioThread( JNIEnv* env, jclass cls) { /* This is the audio thread, with a different environment */ mAudioEnv = env; Android_RunAudioThread(); } /******************************************************************************* Functions called by SDL into Java *******************************************************************************/ extern "C" void Android_JNI_CreateContext() { mEnv->CallStaticVoidMethod(mActivityClass, midCreateGLContext); } extern "C" void Android_JNI_SwapWindow() { mEnv->CallStaticVoidMethod(mActivityClass, midFlipBuffers); } extern "C" void Android_JNI_SetActivityTitle(const char *title) { jmethodID mid; mid = mEnv->GetStaticMethodID(mActivityClass,"setActivityTitle","(Ljava/lang/String;)V"); if (mid) { mEnv->CallStaticVoidMethod(mActivityClass, mid, mEnv->NewStringUTF(title)); } } extern "C" void Android_JNI_GetAccelerometerValues(float values[3]) { int i; for (i = 0; i < 3; ++i) { values[i] = fLastAccelerometer[i]; } } // // Audio support // static jboolean audioBuffer16Bit = JNI_FALSE; static jboolean audioBufferStereo = JNI_FALSE; static jobject audioBuffer = NULL; static void* audioBufferPinned = NULL; extern "C" int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames) { int audioBufferFrames; __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); audioBuffer16Bit = is16Bit; audioBufferStereo = channelCount > 1; audioBuffer = mEnv->CallStaticObjectMethod(mActivityClass, midAudioInit, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames); if (audioBuffer == NULL) { __android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: didn't get back a good audio buffer!"); return 0; } audioBuffer = mEnv->NewGlobalRef(audioBuffer); jboolean isCopy = JNI_FALSE; if (audioBuffer16Bit) { audioBufferPinned = mEnv->GetShortArrayElements((jshortArray)audioBuffer, &isCopy); audioBufferFrames = mEnv->GetArrayLength((jshortArray)audioBuffer); } else { audioBufferPinned = mEnv->GetByteArrayElements((jbyteArray)audioBuffer, &isCopy); audioBufferFrames = mEnv->GetArrayLength((jbyteArray)audioBuffer); } if (audioBufferStereo) { audioBufferFrames /= 2; } return audioBufferFrames; } extern "C" void * Android_JNI_GetAudioBuffer() { return audioBufferPinned; } extern "C" void Android_JNI_WriteAudioBuffer() { if (audioBuffer16Bit) { mAudioEnv->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT); mAudioEnv->CallStaticVoidMethod(mActivityClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer); } else { mAudioEnv->ReleaseByteArrayElements((jbyteArray)audioBuffer, (jbyte *)audioBufferPinned, JNI_COMMIT); mAudioEnv->CallStaticVoidMethod(mActivityClass, midAudioWriteByteBuffer, (jbyteArray)audioBuffer); } /* JNI_COMMIT means the changes are committed to the VM but the buffer remains pinned */ } extern "C" void Android_JNI_CloseAudioDevice() { mEnv->CallStaticVoidMethod(mActivityClass, midAudioQuit); if (audioBuffer) { mEnv->DeleteGlobalRef(audioBuffer); audioBuffer = NULL; audioBufferPinned = NULL; } } /* vi: set ts=4 sw=4 expandtab: */