view src/atomic/SDL_spinlock.c @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents b938ad843e52
children 5d01d426f2ea
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/*
  SDL - Simple DirectMedia Layer
  Copyright (C) 1997-2010 Sam Lantinga

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

  Sam Lantinga
  slouken@libsdl.org
*/
#include "SDL_stdinc.h"

#include "SDL_atomic.h"
#include "SDL_timer.h"

/* Don't do the check for Visual Studio 2005, it's safe here */
#ifdef __WIN32__
#include "../core/windows/SDL_windows.h"
#endif

/* This function is where all the magic happens... */
SDL_bool
SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
    SDL_COMPILE_TIME_ASSERT(locksize, sizeof(*lock) == sizeof(long));
    return (InterlockedExchange((long*)lock, 1) == 0);

#elif defined(__MACOSX__)
    return OSAtomicCompareAndSwap32Barrier(0, 1, lock);

#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
    return (__sync_lock_test_and_set(lock, 1) == 0);

#elif defined(__GNUC__) && defined(__arm__) && defined(__ARM_ARCH_5__)
    int result;
    __asm__ __volatile__ (
        "swp %0, %1, [%2]\n"
        : "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
    return (result == 0);

#elif defined(__GNUC__) && defined(__arm__)
    int result;
    __asm__ __volatile__ (
        "ldrex %0, [%2]\nteq   %0, #0\nstrexeq %0, %1, [%2]"
        : "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
    return (result == 0);

#else
    /* Need CPU instructions for spinlock here! */
    __need_spinlock_implementation__
#endif
}

void
SDL_AtomicLock(SDL_SpinLock *lock)
{
    /* FIXME: Should we have an eventual timeout? */
    while (!SDL_AtomicTryLock(lock)) {
        SDL_Delay(0);
    }
}

void
SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
    _ReadWriteBarrier();
    *lock = 0;

#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
    __sync_lock_release(lock);

#else
    *lock = 0;
#endif
}

/* vi: set ts=4 sw=4 expandtab: */