view VisualCE/SDLMain/SDLmain.vcp @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents e8f63b28947d
children
line wrap: on
line source

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# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /Gs8192 /GF /c
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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Release"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Debug"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Release"

# PROP BASE Use_MFC 0
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CPP=clmips.exe
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug"

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CPP=clmips.exe
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# SUBTRACT CPP /YX
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release"

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CPP=clarm.exe
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# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /M$(CECrtMT) /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug"

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CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /M$(CECrtMTDebug) /c
# SUBTRACT CPP /YX
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# ADD BASE LIB32 /nologo
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Release"

# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "MIPS16Rel"
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# PROP BASE CPU_ID "{D6519013-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
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# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /YX /QMmips16 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /Oxt /QMmips16 /M$(CECrtMT) /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug"

# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "MIPS16Dbg"
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# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /YX /QMmips16 /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D "R4000" /D "MIPSII" /D "MIPS16" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_MIPS16_" /D "MIPS16SUPPORT" /D "_LIB" /QMmips16 /M$(CECrtMTDebug) /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release"

# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "ARMV4TRel"
# PROP BASE Intermediate_Dir "ARMV4TRel"
# PROP BASE CPU_ID "{F52316A9-3B7C-4FE7-A67F-68350B41240D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
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# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clthumb.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /YX /QRarch4T /QRinterwork-return /O2 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxt /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_LIB" /QRarch4T /QRinterwork-return /M$(CECrtMT) /c
# SUBTRACT CPP /YX
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# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
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# ADD BASE BSC32 /nologo
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug"

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# PROP Target_Dir ""
CPP=clthumb.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "ARM" /D "_ARM_" /D "$(CePlatform)" /D "THUMB" /D "_THUMB_" /D "ARMV4T" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /QRarch4T /QRinterwork-return /M$(CECrtMTDebug) /c
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# SUBTRACT CPP /YX
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# ADD BASE LIB32 /nologo
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# ADD BASE BSC32 /nologo
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "X86Rel"
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# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
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# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
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# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /Gs8192 /Oxt /GF /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
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# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
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# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /Gs8192 /GF /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ARMDbg"
# PROP BASE Intermediate_Dir "ARMDbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMDbg"
# PROP Intermediate_Dir "ARMDbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMRel"
# PROP BASE Intermediate_Dir "ARMRel"
# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMRel"
# PROP Intermediate_Dir "ARMRel"
# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "MIPSDbg"
# PROP BASE Intermediate_Dir "MIPSDbg"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "MIPSDbg"
# PROP Intermediate_Dir "MIPSDbg"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "MIPSRel"
# PROP BASE Intermediate_Dir "MIPSRel"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "MIPSRel"
# PROP Intermediate_Dir "MIPSRel"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ENDIF 

# Begin Target

# Name "SDLmain - Win32 (WCE MIPSII_FP) Release"
# Name "SDLmain - Win32 (WCE MIPSII_FP) Debug"
# Name "SDLmain - Win32 (WCE MIPSII) Release"
# Name "SDLmain - Win32 (WCE MIPSII) Debug"
# Name "SDLmain - Win32 (WCE SH4) Release"
# Name "SDLmain - Win32 (WCE SH4) Debug"
# Name "SDLmain - Win32 (WCE SH3) Release"
# Name "SDLmain - Win32 (WCE SH3) Debug"
# Name "SDLmain - Win32 (WCE MIPSIV) Release"
# Name "SDLmain - Win32 (WCE MIPSIV) Debug"
# Name "SDLmain - Win32 (WCE emulator) Release"
# Name "SDLmain - Win32 (WCE emulator) Debug"
# Name "SDLmain - Win32 (WCE ARMV4I) Release"
# Name "SDLmain - Win32 (WCE ARMV4I) Debug"
# Name "SDLmain - Win32 (WCE MIPSIV_FP) Release"
# Name "SDLmain - Win32 (WCE MIPSIV_FP) Debug"
# Name "SDLmain - Win32 (WCE ARMV4) Release"
# Name "SDLmain - Win32 (WCE ARMV4) Debug"
# Name "SDLmain - Win32 (WCE MIPS16) Release"
# Name "SDLmain - Win32 (WCE MIPS16) Debug"
# Name "SDLmain - Win32 (WCE ARMV4T) Release"
# Name "SDLmain - Win32 (WCE ARMV4T) Debug"
# Name "SDLmain - Win32 (WCE x86) Release"
# Name "SDLmain - Win32 (WCE x86) Debug"
# Name "SDLmain - Win32 (WCE ARM) Debug"
# Name "SDLmain - Win32 (WCE ARM) Release"
# Name "SDLmain - Win32 (WCE MIPS) Debug"
# Name "SDLmain - Win32 (WCE MIPS) Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\src\main\win32\SDL_win32_main.c

!IF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH4) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH4) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH3) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH3) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE emulator) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE emulator) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_config.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
	{$(INCLUDE)}"..\..\include\SDL_endian.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_loadso.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_platform.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_stdinc.h"\
	{$(INCLUDE)}"..\..\include\SDL_thread.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_config.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
	{$(INCLUDE)}"..\..\include\SDL_endian.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_loadso.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_platform.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_stdinc.h"\
	{$(INCLUDE)}"..\..\include\SDL_thread.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ENDIF 

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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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SOURCE=..\..\include\SDL_main.h
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