view README.DirectFB @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents b196d2758026
children 164f20ba08eb
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SDL on DirectFB

Supports:

- Hardware YUV overlays
- OpenGL - software only
- 2D/3D accelerations (depends on directfb driver)
- multiple displays
- windows

What you need:

DirectFB 1.0.1, 1.2.x, 1.3.0
Kernel-Framebuffer support: required: vesafb, radeonfb .... 
Mesa 7.0.x	   - optional for OpenGL

/etc/directfbrc

This file should contain the following lines to make
your joystick work and avoid crashes:
------------------------
disable-module=joystick
disable-module=cle266
disable-module=cyber5k
no-linux-input-grab
------------------------

To disable to use x11 backend when DISPLAY variable is found use

export SDL_DIRECTFB_X11_CHECK=0

To disable the use of linux input devices, i.e. multimice/multikeyboard support,
use

export SDL_DIRECTFB_LINUX_INPUT=0

To use hardware accelerated YUV-overlays for YUV-textures, use:

export SDL_DIRECTFB_YUV_DIRECT=1

This is disabled by default. It will only support one 
YUV texture, namely the first. Every other YUV texture will be
rendered in software.

In addition, you may use (directfb-1.2.x)

export SDL_DIRECTFB_YUV_UNDERLAY=1

to make the YUV texture an underlay. This will make the cursor to
be shown.

Simple Window Manager
=====================

The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use

export SDL_DIRECTFB_WM=1

to enable basic window borders. In order to have the window title rendered,
you need to have the following font installed:

/usr/share/fonts/truetype/freefont/FreeSans.ttf

OPENGL Support
==============

The following instructions will give you *software* opengl. However this
works at least on all directfb supported platforms.

As of this writing 20100802 you need to pull Mesa from git and do the following:

------------------------
git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
cd mesa 
git clone git://anongit.freedesktop.org/git/mesa/mesa
------------------------

Edit configs/linux-directfb so that the Directories-section looks like
------------------------
# Directories
SRC_DIRS     = mesa glu 
GLU_DIRS     = sgi
DRIVER_DIRS  = directfb
PROGRAM_DIRS = 
------------------------

make linux-directfb
make

echo Installing - please enter sudo pw.

sudo make install INSTALL_DIR=/usr/local/dfb_GL
cd src/mesa/drivers/directfb
make
sudo make install INSTALL_DIR=/usr/local/dfb_GL
------------------------

To run the SDL - testprograms:

export SDL_VIDEODRIVER=directfb
export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7

./testgl