Mercurial > sdl-ios-xcode
view Makefile.wiz @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 21:13:55 -0800 |
parents | ca5663493497 |
children |
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# Makefile to build the pandora SDL library WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++ STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE TARGET_STATIC = libSDL13.a TARGET_SHARED = libSDL13.so SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \ ./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \ ./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \ ./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \ ./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \ ./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \ ./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \ ./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') all: config_copy $(TARGET_STATIC) $(TARGET_SHARED) $(TARGET_STATIC): $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ $(TARGET_SHARED): $(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS) ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0 ln -s $(TARGET_SHARED).0 $(TARGET_SHARED) config_copy: cp include/SDL_config_wiz.h include/SDL_config.h clean: rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS) install: mkdir -p $(WIZSDK)/lib mkdir -p $(WIZSDK)/include/SDL13 cp -f $(TARGET_STATIC) $(WIZSDK)/lib cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED) ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0 ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED) cp $(TARGET_STATIC) ../../toolchain/libs cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED) ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0 ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED) cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0 cp -f include/*.h $(WIZSDK)/include/SDL13/ cp -f include/*.h ../../toolchain/include/SDL13/