view src/events/SDL_keyboard_c.h @ 2752:edd2839b36f7

http://sources.redhat.com/ml/newlib/2002/msg00230.html Stephen L Moshier wrote: > > pow(x,y) returns 0 when x is very close to -1.0 and y is very large. > The following test program prints > > pow(1.0000000000000002e+00 4.5035996273704970e+15) = 2.7182818284590455e+00 > pow(-1.0000000000000002e+00 4.5035996273704970e+15) =0.0000000000000000e+00 > pow(9.9999999999999978e-01 4.5035996273704970e+15) = 3.6787944117144222e-01 > pow(-9.9999999999999978e-01 4.5035996273704970e+15) = 0.0000000000000000e+00 > > which is incorrect for the negative arguments raised to an odd integer > power. > > ----- > double pow (double, double); > > int > main () > { > double x, y, z; > > x = 1.0 + pow (2.0, -52.0); > y = 1.0 + pow (2.0, 52.0); > z = pow (x, y); > printf ("pow(%.16e %.16e) = %.16e\n", x, y, z); > x = -x; > z = pow (x, y); > printf ("pow(%.16e %.16e) = %.16e\n", x, y, z); > x = 1.0 - pow (2.0, -52.0); > z = pow (x, y); > printf ("pow(%.16e %.16e) = %.16e\n", x, y, z); > x = -x; > z = pow (x, y); > printf ("pow(%.16e %.16e) = %.16e\n", x, y, z); > } > ----- > > Here is a patch for newlib/libm/math/epow.c: Patch checked in and duplicated for ef_pow.c. Thanks. -- Jeff J.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 15 Sep 2008 04:31:30 +0000
parents 47f8a579cd9b
children 99210400e8b9
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_keyboard_c_h
#define _SDL_keyboard_c_h

#include "SDL_keysym.h"
#include "SDL_events.h"

typedef struct SDL_Keyboard SDL_Keyboard;

struct SDL_Keyboard
{
    /* Free the keyboard when it's time */
    void (*FreeKeyboard) (SDL_Keyboard * keyboard);

    /* Data common to all keyboards */
    SDL_WindowID focus;
    Uint16 modstate;
    Uint8 keystate[SDL_NUM_SCANCODES];
    SDLKey keymap[SDL_NUM_SCANCODES];

    void *driverdata;
};

/* Initialize the keyboard subsystem */
extern int SDL_KeyboardInit(void);

/* Get the keyboard at an index */
extern SDL_Keyboard *SDL_GetKeyboard(int index);

/* Add a keyboard, possibly reattaching at a particular index (or -1),
   returning the index of the keyboard, or -1 if there was an error.
 */
extern int SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index);

/* Remove a keyboard at an index, clearing the slot for later */
extern void SDL_DelKeyboard(int index);

/* Clear the state of a keyboard at an index */
extern void SDL_ResetKeyboard(int index);

/* Get the default keymap */
extern void SDL_GetDefaultKeymap(SDLKey * keymap);

/* Set the mapping of scancode to key codes for this keyboard */
extern void SDL_SetKeymap(int index, int start, SDLKey * keys, int length);

/* Set a platform-dependent key name, overriding the default platform-agnostic
   name. Encoded as UTF-8. The string is not copied, thus the pointer given to
   this function must stay valid forever (or at least until the call to
   VideoQuit()). */
extern void SDL_SetScancodeName(SDL_scancode scancode, const char *name);

/* Set the keyboard focus window */
extern void SDL_SetKeyboardFocus(int index, SDL_WindowID windowID);

/* Send a keyboard event for a keyboard at an index */
extern int SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode);

/* Send keyboard text input for a keyboard at an index */
extern int SDL_SendKeyboardText(int index, const char *text);

/* Shutdown the keyboard subsystem */
extern void SDL_KeyboardQuit(void);

#endif /* _SDL_keyboard_c_h */

/* vi: set ts=4 sw=4 expandtab: */