Mercurial > sdl-ios-xcode
view docs/man3/SDL_CondWaitTimeout.3 @ 4184:ed5913896653 SDL-1.2
Disable Sound Manager support on Mac OS X.
It's an OS 9 API that was exposed via Carbon, but is gone in the 10.6 SDK.
OS X uses CoreAudio. We only had it in here for debugging purposes anyhow,
as SDL would never use it unless forced to with an environment variable.
It remains in SDL for OS 9, of course.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 12 Sep 2009 12:50:25 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_CondWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_CondWaitTimeout \- Wait on a condition variable, with timeout .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBint \fBSDL_CondWaitTimeout\fP\fR(\fBSDL_cond *cond, SDL_mutex *mutex, Uint32 ms\fR); .SH "DESCRIPTION" .PP Wait on the condition variable \fBcond\fR for, at most, \fBms\fR milliseconds\&. \fBmut\fR is unlocked so it must be locked when the function is called\&. Returns \fBSDL_MUTEX_TIMEDOUT\fP if the condition is not signalled in the allotted time, \fB0\fR if it was signalled or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CondWait\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00