Mercurial > sdl-ios-xcode
view docs/html/sdlcdtrack.html @ 4184:ed5913896653 SDL-1.2
Disable Sound Manager support on Mac OS X.
It's an OS 9 API that was exposed via Carbon, but is gone in the 10.6 SDK.
OS X uses CoreAudio. We only had it in here for debugging purposes anyhow,
as SDL would never use it unless forced to with an environment variable.
It remains in SDL for OS 9, of course.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 12 Sep 2009 12:50:25 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_CDtrack</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="CD-ROM" HREF="cdrom.html"><LINK REL="PREVIOUS" TITLE="SDL_CD" HREF="sdlcd.html"><LINK REL="NEXT" TITLE="Multi-threaded Programming" HREF="thread.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlcd.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="thread.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCDTRACK" ></A >SDL_CDtrack</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7628" ></A ><H2 >Name</H2 >SDL_CDtrack -- CD Track Information Structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7631" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 id; Uint8 type; Uint32 length; Uint32 offset; } SDL_CDtrack;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7634" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN7636" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >id</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Track number (0-99)</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_AUDIO_TRACK</TT > or <TT CLASS="LITERAL" >SDL_DATA_TRACK</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >length</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Length, in frames, of this track</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >offset</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Frame offset to the beginning of this track</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7657" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN > stores data on each track on a CD, its fields should be pretty self explainatory. It is a member a the <A HREF="sdlcd.html" ><SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN ></A > structure.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >Frames can be converted to standard timings. There are <TT CLASS="LITERAL" >CD_FPS</TT > frames per second, so <SPAN CLASS="STRUCTNAME" >SDL_CDtrack</SPAN >.<TT CLASS="STRUCTFIELD" ><I >length</I ></TT >/<TT CLASS="LITERAL" >CD_FPS</TT >=length_in_seconds.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7669" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcd.html" ><SPAN CLASS="STRUCTNAME" >SDL_CD</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlcd.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_CD</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="cdrom.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Multi-threaded Programming</TD ></TR ></TABLE ></DIV ></BODY ></HTML >