view src/video/win32/SDL_win32window.h @ 1718:ed4d4f1ea201 SDL-1.3

Further progress on the new Windows video driver: * SDL_SetModuleHandle() is obsolete, I hope. * SDL 1.3 uses the UNICODE API * I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later. * Pulled the stdio redirection from WinMain()
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jun 2006 07:46:36 +0000
parents 3e66ed1690e4
children 5b9f50c957ed
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_win32window_h
#define _SDL_win32window_h

#include "../SDL_sysvideo.h"
#include "SDL_win32video.h"

extern int WIN_CreateWindow(_THIS, SDL_Window * window);
extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
extern void WIN_ShowWindow(_THIS, SDL_Window * window);
extern void WIN_HideWindow(_THIS, SDL_Window * window);
extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
extern void WIN_SetWindowGrab(_THIS, SDL_Window * window);
extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
                                    SDL_SysWMinfo * info);

#endif /* _SDL_win32window_h */

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