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view src/video/Xext/README @ 3422:ec4db979dddb
Fixed bug #847
Roger Willcocks 2009-10-25 08:45:37 PDT
appDidFinishLaunching is triggered before all the setup's complete. The easiest
fix is to arrange for another event to be sent when it's really ready, and run
SDL_main from there. Ref.
http://blog.rightsprite.com/2008/11/iphone-applicationdidfinishlaunching.html
SDL-1.3.0-4563/src/video/uikit/SDL_uikitappdelegate.m:
- (void)postFinishLaunch {
/* run the user's application, passing argc and argv */
int exit_status = SDL_main(forward_argc, forward_argv);
/* free the memory we used to hold copies of argc and argv */
int i;
for (i=0; i<forward_argc; i++) {
free(forward_argv[i]);
}
free(forward_argv);
/* exit, passing the return status from the user's application */
exit(exit_status);
}
- (void)applicationDidFinishLaunching:(UIApplication *)application {
/* Set working directory to resource path */
[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle
mainBundle] resourcePath]];
[self performSelector:@selector(postFinishLaunch) withObject:nil
afterDelay:0.0];
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 02 Nov 2009 07:55:42 +0000 |
parents | b87d8d4c205d |
children |
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The reason these libraries are built outside of the standard XFree86 tree is so that they can be linked as shared object code directly into SDL without causing any symbol collisions with code in the application. You can't link static library code into shared libraries on non-x86 Linux platforms. Since these libraries haven't become standard yet, we'll just include them directly. These sources are synchronized with XFree86 4.2.1