view docs/man3/SDL_InitSubSystem.3 @ 1611:ec3466b08f17

Fixed bug #177 The attached patch changes configure.in to use "-framework FOO" instead of "-Wl,-framework,FOO". This avoid some issues with certain versions of libtool that do not handle -framework properly. Some versions of libtool will try to reorder the two parts of the option, or render the 2nd part of the argument to the relative path of a non-existent library. Note: It is not enough if SDL uses a version of libtool that does this correctly, because these -framework options show up in "sdl-config --libs". Hence, some 3rd party apps which still ship with an old libtool have troubles compiling under Mac OS X.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 24 Mar 2006 05:11:51 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_InitSubSystem\- Initialize subsystems
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR);
.SH "DESCRIPTION"
.PP
After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&.
.SH "EXAMPLES"
.PP
.nf
\f(CW/* Seperating Joystick and Video initialization\&. */
SDL_Init(SDL_INIT_VIDEO);
\&.
\&.
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
\&.
/* Do Some Video stuff */
\&.
\&.
/* Initialize the joystick subsystem */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);

/* Do some stuff with video and joystick */
\&.
\&.
\&.
/* Shut them both down */
SDL_Quit();\fR
.fi
.PP
.SH "RETURN VALUE"
.PP
Returns \fB-1\fR on an error or \fB0\fR on success\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00