view docs/html/sdlupdaterects.html @ 1611:ec3466b08f17

Fixed bug #177 The attached patch changes configure.in to use "-framework FOO" instead of "-Wl,-framework,FOO". This avoid some issues with certain versions of libtool that do not handle -framework properly. Some versions of libtool will try to reorder the two parts of the option, or render the 2nd part of the argument to the relative path of a non-existent library. Note: It is not enough if SDL uses a version of libtool that does this correctly, because these -framework options show up in "sdl-config --libs". Hence, some 3rd party apps which still ship with an old libtool have troubles compiling under Mac OS X.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 24 Mar 2006 05:11:51 +0000
parents 355632dca928
children
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>SDL_UpdateRects</H1
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><H2
>Name</H2
>SDL_UpdateRects&nbsp;--&nbsp;Makes sure the given list of rectangles is updated on the given screen.</DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_UpdateRects</B
></CODE
>(SDL_Surface *screen, int numrects, SDL_Rect *rects);</CODE
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><H2
>Description</H2
><P
>Makes sure the given list of rectangles is updated on the given screen.
The rectangles must all be confined within the screen boundaries (no
clipping is done).</P
><P
>This function should not be called while <TT
CLASS="PARAMETER"
><I
>screen</I
></TT
> is
<A
HREF="sdllocksurface.html"
>locked</A
>.</P
><DIV
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CLASS="NOTE"
><P
><B
>Note: </B
>It is adviced to call this function only once per frame, since each
call has some processing overhead. This is no restriction since you
can pass any number of rectangles each time.</P
><P
>The rectangles are not automatically merged or checked for overlap. In
general, the programmer can use his knowledge about his particular
rectangles to merge them in an efficient way, to avoid overdraw.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
>,
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HREF="sdlsurface.html"
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>SDL_Surface</SPAN
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>,
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HREF="sdllocksurface.html"
><TT
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>SDL_LockSurface</TT
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