view VisualC/SDL/Version.rc @ 5133:ec13e48ee0d9

Fixed bug #1112 (retina display support) Vittorio Giovara 2011-02-01 02:21:50 PST with the attached patch, the opengles context will always use the maximum screensize available; this is particularly useful for supporting retina display on latest iphone. please note: Apple documentation warns that using the "upscaled" gl context actually uses more memory and bandwitdh, so it might be worth to let the user decide whether to disable it or not, either with a flag or a sdl function...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Feb 2011 08:54:34 -0800
parents 99210400e8b9
children
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winresrc.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,3,0,0
 PRODUCTVERSION 1,3,0,0
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
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 FILEFLAGS 0x0L
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 FILEOS 0x40004L
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3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
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#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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