Mercurial > sdl-ios-xcode
view README.Platforms @ 5133:ec13e48ee0d9
Fixed bug #1112 (retina display support)
Vittorio Giovara 2011-02-01 02:21:50 PST
with the attached patch, the opengles context will always use the maximum
screensize available; this is particularly useful for supporting retina display
on latest iphone.
please note: Apple documentation warns that using the "upscaled" gl context
actually uses more memory and bandwitdh, so it might be worth to let the user
decide whether to disable it or not, either with a flag or a sdl function...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 08:54:34 -0800 |
parents | 5df0c142db9b |
children | 1435f8a6425c |
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This is a list of the platforms SDL supports, and who maintains them. Officially supported platforms ============================== (code compiles, and thoroughly tested for release) ============================== Windows XP Windows Vista Windows 7 Mac OS X 10.4+ Linux 2.6+ iOS 3.2+ Android 1.6+ Unofficially supported platforms ================================ (code compiles, but not thoroughly tested) ================================ Windows CE FreeBSD NetBSD OpenBSD Solaris Platforms supported by volunteers ================================= Pandora - maintained by Scott Smith <pickle136@sbcglobal.net> Platforms that need maintainers =============================== Nintendo DS QNX Haiku