Mercurial > sdl-ios-xcode
view src/video/uikit/jumphack.h @ 5176:ebfedf3787b1
Standardized on using the managed texture pool.
Also experimented with dynamic textures, but didn't get any speed increase with them. More research and testing is needed.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 12:25:26 -0800 |
parents | b915b3181cc2 |
children |
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/* * jumphack.h * SDLiPhoneOS * */ #ifndef _jumphack_h #define _jumphack_h #include "setjmp.h" /* see SDL_uikitevents.m for more info */ extern jmp_buf *jump_env(void); #endif /* vi: set ts=4 sw=4 expandtab: */