view src/atomic/SDL_spinlock.c @ 5176:ebfedf3787b1

Standardized on using the managed texture pool. Also experimented with dynamic textures, but didn't get any speed increase with them. More research and testing is needed.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 12:25:26 -0800
parents b938ad843e52
children 5d01d426f2ea
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/*
  SDL - Simple DirectMedia Layer
  Copyright (C) 1997-2010 Sam Lantinga

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Lesser General Public
  License as published by the Free Software Foundation; either
  version 2.1 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public
  License along with this library; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

  Sam Lantinga
  slouken@libsdl.org
*/
#include "SDL_stdinc.h"

#include "SDL_atomic.h"
#include "SDL_timer.h"

/* Don't do the check for Visual Studio 2005, it's safe here */
#ifdef __WIN32__
#include "../core/windows/SDL_windows.h"
#endif

/* This function is where all the magic happens... */
SDL_bool
SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
    SDL_COMPILE_TIME_ASSERT(locksize, sizeof(*lock) == sizeof(long));
    return (InterlockedExchange((long*)lock, 1) == 0);

#elif defined(__MACOSX__)
    return OSAtomicCompareAndSwap32Barrier(0, 1, lock);

#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
    return (__sync_lock_test_and_set(lock, 1) == 0);

#elif defined(__GNUC__) && defined(__arm__) && defined(__ARM_ARCH_5__)
    int result;
    __asm__ __volatile__ (
        "swp %0, %1, [%2]\n"
        : "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
    return (result == 0);

#elif defined(__GNUC__) && defined(__arm__)
    int result;
    __asm__ __volatile__ (
        "ldrex %0, [%2]\nteq   %0, #0\nstrexeq %0, %1, [%2]"
        : "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
    return (result == 0);

#else
    /* Need CPU instructions for spinlock here! */
    __need_spinlock_implementation__
#endif
}

void
SDL_AtomicLock(SDL_SpinLock *lock)
{
    /* FIXME: Should we have an eventual timeout? */
    while (!SDL_AtomicTryLock(lock)) {
        SDL_Delay(0);
    }
}

void
SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
    _ReadWriteBarrier();
    *lock = 0;

#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
    __sync_lock_release(lock);

#else
    *lock = 0;
#endif
}

/* vi: set ts=4 sw=4 expandtab: */