view docs/html/sdlseteventfilter.html @ 2350:eb828d6c3efb gsoc2008_iphone

SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:32:16 +0000
parents 355632dca928
children
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><H1
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>SDL_SetEventFilter</H1
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><H2
>Name</H2
>SDL_SetEventFilter&nbsp;--&nbsp;Sets up a filter to process all events before they are posted 
to the event queue.</DIV
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_SetEventFilter</B
></CODE
>(SDL_EventFilter filter);</CODE
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><H2
>Description</H2
><P
>This function sets up a filter to process all events before they are posted 
to the event queue.  This is a very powerful and flexible feature.  The filter 
is prototyped as:
<PRE
CLASS="PROGRAMLISTING"
>typedef int (*SDL_EventFilter)(const SDL_Event *event);</PRE
>
If the filter returns <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>, then the event will be 
added to the internal queue.  If it returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>, 
then the event will be dropped from the queue.  This allows selective
filtering of dynamically.</P
><P
>There is one caveat when dealing with the <TT
CLASS="LITERAL"
>SDL_QUITEVENT</TT
> event type.  The
event filter is only called when the window manager desires to close the
application window.  If the event filter returns 1, then the window will
be closed, otherwise the window will remain open if possible.
If the quit event is generated by an interrupt signal, it will bypass the
internal queue and be delivered to the application at the next event poll.</P
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><B
>Note: </B
>Events pushed onto the queue with <A
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><TT
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>SDL_PushEvent</TT
></A
> or <A
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><TT
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>SDL_PeepEvents</TT
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> do not get passed through the event filter.</P
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><B
>Note: </B
><SPAN
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><I
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>Be Careful!</I
></SPAN
> The event filter function may run in a different thread so be careful what you do within it.</P
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>See Also</H2
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>SDL_Event</SPAN
></A
>,
<A
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><TT
CLASS="FUNCTION"
>SDL_GetEventFilter</TT
></A
>,
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><TT
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>SDL_PushEvent</TT
></A
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