view src/audio/dmedia/SDL_irixaudio.c @ 42:eb1459f3a3ae

*** empty log message ***
author Sam Lantinga <slouken@lokigames.com>
date Sun, 27 May 2001 00:38:26 +0000
parents 74212992fb08
children 8758b8d42cd9
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    5635-34 Springhouse Dr.
    Pleasanton, CA 94588 (USA)
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */

#include <stdlib.h>

#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_irixaudio.h"


/* Audio driver functions */
static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void AL_WaitAudio(_THIS);
static void AL_PlayAudio(_THIS);
static Uint8 *AL_GetAudioBuf(_THIS);
static void AL_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	return 1;
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	free(device->hidden);
	free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			free(this);
		}
		return(0);
	}
	memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = AL_OpenAudio;
	this->WaitAudio = AL_WaitAudio;
	this->PlayAudio = AL_PlayAudio;
	this->GetAudioBuf = AL_GetAudioBuf;
	this->CloseAudio = AL_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap AUDIO_bootstrap = {
	"AL", "IRIX DMedia audio",
	Audio_Available, Audio_CreateDevice
};


void static AL_WaitAudio(_THIS)
{
	Sint32 timeleft;

	timeleft = this->spec.samples - alGetFillable(audio_port);
	if ( timeleft > 0 ) {
		timeleft /= (this->spec.freq/1000);
		SDL_Delay((Uint32)timeleft);
	}
}

static void AL_PlayAudio(_THIS)
{
	/* Write the audio data out */
	if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
		/* Assume fatal error, for now */
		this->enabled = 0;
	}
}

static Uint8 *AL_GetAudioBuf(_THIS)
{
	return(mixbuf);
}

static void AL_CloseAudio(_THIS)
{
	if ( mixbuf != NULL ) {
		SDL_FreeAudioMem(mixbuf);
		mixbuf = NULL;
	}
	if ( audio_port != NULL ) {
		ALcloseport(audio_port);
		audio_port = NULL;
	}
}

static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	ALconfig audio_config;
	ALpv audio_param;
	int width;

	/* Determine the audio parameters from the AudioSpec */
	switch ( spec->format & 0xFF ) {

		case 8: { /* Signed 8 bit audio data */
			spec->format = AUDIO_S8;
			width = AL_SAMPLE_8;
		}
		break;

		case 16: { /* Signed 16 bit audio data */
			spec->format = AUDIO_S16MSB;
			width = AL_SAMPLE_16;
		}
		break;

		default: {
			SDL_SetError("Unsupported audio format");
			return(-1);
		}
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Set output frequency */
	audio_param.param = AL_RATE;
	audio_param.value.i = spec->freq;
	if( alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0 ) {
		SDL_SetError("alSetParams failed");
		return(-1);
	}

	/* Open the audio port with the requested frequency */
	audio_port = NULL;
	audio_config = alNewConfig();
	if ( audio_config &&
	     (alSetSampFmt(audio_config, AL_SAMPFMT_TWOSCOMP) >= 0) &&
	     (alSetWidth(audio_config, width) >= 0) &&
	     (alSetQueueSize(audio_config, spec->samples*2) >= 0) &&
	     (alSetChannels(audio_config, spec->channels) >= 0) ) {
		audio_port = ALopenport("SDL audio", "w", audio_config);
	}
	alFreeConfig(audio_config);
	if( audio_port == NULL ) {
		SDL_SetError("Unable to open audio port");
		return(-1);
	}

	/* Allocate mixing buffer */
	mixbuf = (Uint8 *)SDL_AllocAudioMem(spec->size);
	if ( mixbuf == NULL ) {
		SDL_OutOfMemory();
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return(0);
}