view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 4427:eada7e321df6 SDL-1.2

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:04:13 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_XBIOSINTERRUPT_S_H_
#define _SDL_XBIOSINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Variables */

extern volatile Uint16 SDL_AtariXbios_mouselock;	/* mouse lock position */
extern volatile Uint16 SDL_AtariXbios_mouseb;	/* buttons */
extern volatile Sint16 SDL_AtariXbios_mousex;	/* X relative motion */
extern volatile Sint16 SDL_AtariXbios_mousey;	/* Y relative motion */
extern volatile Uint16 SDL_AtariXbios_joystick;	/* Joystick */

/* Functions */ 

extern void SDL_AtariXbios_Install(_KBDVECS *kbdvecs,void *newmousevector,void *newjoystickvector);
extern void SDL_AtariXbios_Restore(_KBDVECS *kbdvecs);
extern void SDL_AtariXbios_MouseVector(void *buf);
extern void SDL_AtariXbios_JoystickVector(void *buf);

#endif /* _SDL_XBIOSINTERRUPT_S_H_ */