view src/cdrom/macosx/AudioFilePlayer.h @ 4427:eada7e321df6 SDL-1.2

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:04:13 +0000
parents f14cf9d71233
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org

    This file based on Apple sample code. We haven't changed the file name, 
    so if you want to see the original search for it on apple.com/developer
*/
#include "SDL_config.h"

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    AudioFilePlayer.h
*/
#ifndef __AudioFilePlayer_H__
#define __AudioFilePlayer_H__

#include <CoreServices/CoreServices.h>

#include <AudioUnit/AudioUnit.h>
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
#include <AudioUnit/AUNTComponent.h>
#endif

#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1050
typedef SInt16 FSIORefNum;
#endif

#include "SDL_error.h"

const char* AudioFilePlayerErrorStr (OSStatus error);

/*
void ThrowResult (OSStatus result, const char *str);

#define THROW_RESULT(str)                                       \
    if (result) {                                               \
        ThrowResult (result, str);                              \
    }
*/

typedef void (*AudioFilePlayNotifier)(void          *inRefCon,
                                    OSStatus        inStatus);

enum {
    kAudioFilePlayErr_FilePlayUnderrun = -10000,
    kAudioFilePlay_FileIsFinished = -10001,
    kAudioFilePlay_PlayerIsUninitialized = -10002
};


struct S_AudioFileManager;

#pragma mark __________ AudioFilePlayer
typedef struct S_AudioFilePlayer
{
/*public:*/
    int             (*SetDestination)(struct S_AudioFilePlayer *afp, AudioUnit *inDestUnit);
    void            (*SetNotifier)(struct S_AudioFilePlayer *afp, AudioFilePlayNotifier inNotifier, void *inRefCon);
    void            (*SetStartFrame)(struct S_AudioFilePlayer *afp, int frame); /* seek in the file */
    int             (*GetCurrentFrame)(struct S_AudioFilePlayer *afp); /* get the current frame position */
    void            (*SetStopFrame)(struct S_AudioFilePlayer *afp, int frame);   /* set limit in the file */
    int             (*Connect)(struct S_AudioFilePlayer *afp);
    void            (*Disconnect)(struct S_AudioFilePlayer *afp);
    void            (*DoNotification)(struct S_AudioFilePlayer *afp, OSStatus inError);
    int             (*IsConnected)(struct S_AudioFilePlayer *afp);
    AudioUnit       (*GetDestUnit)(struct S_AudioFilePlayer *afp);
    void            (*Print)(struct S_AudioFilePlayer *afp);

/*private:*/
    AudioUnit                       mPlayUnit;
    FSIORefNum                      mForkRefNum;
    
    AURenderCallbackStruct          mInputCallback;

    AudioStreamBasicDescription     mFileDescription;
    
    int                             mConnected;
    
    struct S_AudioFileManager*      mAudioFileManager;
    
    AudioFilePlayNotifier           mNotifier;
    void*                           mRefCon;
    
    int                             mStartFrame;
    
#pragma mark __________ Private_Methods
    
    int          (*OpenFile)(struct S_AudioFilePlayer *afp, const FSRef *inRef, SInt64 *outFileSize);
} AudioFilePlayer;


AudioFilePlayer *new_AudioFilePlayer(const FSRef    *inFileRef);
void delete_AudioFilePlayer(AudioFilePlayer *afp);



#pragma mark __________ AudioFileManager
typedef struct S_AudioFileManager
{
/*public:*/
        /* this method should NOT be called by an object of this class
           as it is called by the parent's Disconnect() method */
    void                (*Disconnect)(struct S_AudioFileManager *afm);
    int                 (*DoConnect)(struct S_AudioFileManager *afm);
    OSStatus            (*Read)(struct S_AudioFileManager *afm, char *buffer, ByteCount *len);
    const char*         (*GetFileBuffer)(struct S_AudioFileManager *afm);
    const AudioFilePlayer *(*GetParent)(struct S_AudioFileManager *afm);
    void                (*SetPosition)(struct S_AudioFileManager *afm, SInt64 pos);  /* seek/rewind in the file */
    int                 (*GetByteCounter)(struct S_AudioFileManager *afm);  /* return actual bytes streamed to audio hardware */
    void                (*SetEndOfFile)(struct S_AudioFileManager *afm, SInt64 pos);  /* set the "EOF" (will behave just like it reached eof) */
   
/*protected:*/
    AudioFilePlayer*    mParent;
    SInt16              mForkRefNum;
    SInt64              mAudioDataOffset;
    
    char*               mFileBuffer;

    int                 mByteCounter;

    int                mReadFromFirstBuffer;
    int                mLockUnsuccessful;
    int                mIsEngaged;
    
    int                 mNumTimesAskedSinceFinished;


	void*               mTmpBuffer;
	UInt32              mBufferSize;
	UInt32              mBufferOffset;
/*public:*/
    UInt32              mChunkSize;
    SInt64              mFileLength;
    SInt64              mReadFilePosition;
    int                 mWriteToFirstBuffer;
    int                 mFinishedReadingData;

/*protected:*/
    OSStatus            (*Render)(struct S_AudioFileManager *afm, AudioBufferList *ioData);
    OSStatus            (*GetFileData)(struct S_AudioFileManager *afm, void** inOutData, UInt32 *inOutDataSize);
    void                (*AfterRender)(struct S_AudioFileManager *afm);

/*public:*/
    /*static*/
    OSStatus            (*FileInputProc)(void                            *inRefCon,
                                         AudioUnitRenderActionFlags      *ioActionFlags,
                                         const AudioTimeStamp            *inTimeStamp,
                                         UInt32                          inBusNumber,
                                         UInt32                          inNumberFrames,
                                         AudioBufferList                 *ioData);
} AudioFileManager;


AudioFileManager *new_AudioFileManager (AudioFilePlayer *inParent,
                      SInt16          inForkRefNum, 
                      SInt64          inFileLength,
                      UInt32          inChunkSize);
    
void delete_AudioFileManager(AudioFileManager *afm);

#endif