view src/audio/mint/SDL_mintaudio_dma8.c @ 4427:eada7e321df6 SDL-1.2

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) Two patches, one for SDL-1.2 and one for SDL-1.3 attached. src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to include the header before SDL_video.h to avoid the same problem. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:04:13 +0000
parents a1b03ba2fcd0
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using DMA 8bits (hardware access)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_dma8.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_dma8"

/* Debug print info */
#define DEBUG_NAME "audio:dma8: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = SDL_getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return 0;
	}

	/* Cookie _MCH present ? if not, assume ST machine */
	if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
		cookie_mch = MCH_ST;
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Check if we have 8 bits audio */
	if ((cookie_snd & SND_8BIT)==0) {
		DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));
	    return(0);
	}

	/* Check if audio is lockable */
	if (cookie_snd & SND_16BIT) {
		if (Locksnd()!=1) {
			DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
			return(0);
		}

		Unlocksnd();
	}

	DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                SDL_malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            SDL_free(this);
        }
        return(0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_DMA8_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=0;
	Super(oldpile);
}

static void Mint_UnlockAudio(_THIS)
{
	void *oldpile;

	/* Restart replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=3;
	Super(oldpile);
}

static void Mint_CloseAudio(_THIS)
{
	void *oldpile;

	/* Stop replay */
	oldpile=(void *)Super(0);
	DMAAUDIO_IO.control=0;
	Super(oldpile);

	DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));

	/* Disable interrupt */
	Jdisint(MFP_DMASOUND);

	DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}

	DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	int i, masterprediv, sfreq;
	unsigned long masterclock;

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	if (spec->channels > 2)
		spec->channels = 2;

	/* Check formats available */
	spec->format = AUDIO_S8;
	
	/* Calculate and select the closest frequency */
	sfreq=0;
	masterclock=MASTERCLOCK_STE;
	masterprediv=MASTERPREDIV_STE;
	switch(cookie_mch>>16) {
/*
		case MCH_STE:
			masterclock=MASTERCLOCK_STE;
			masterprediv=MASTERPREDIV_STE;
			break;
*/
		case MCH_TT:
			masterclock=MASTERCLOCK_TT;
			masterprediv=MASTERPREDIV_TT;
			break;
		case MCH_F30:
		case MCH_ARANYM:
			masterclock=MASTERCLOCK_FALCON1;
			masterprediv=MASTERPREDIV_FALCON;
			sfreq=1;
			break;
	}
	
	MINTAUDIO_freqcount=0;
	for (i=sfreq;i<4;i++) {
		SDL_MintAudio_AddFrequency(this, masterclock/(masterprediv*(1<<i)),
			masterclock, i-sfreq, -1);
	}

#if 1
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
			i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock,
			MINTAUDIO_frequencies[i].predivisor
		));
	}
#endif

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq);
	spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	void *oldpile;
	unsigned long buffer;
	unsigned char mode;
	
	/* Set replay tracks */
	if (cookie_snd & SND_16BIT) {
		Settracks(0,0);
		Setmontracks(0);
	}

	oldpile=(void *)Super(0);

	/* Stop currently playing sound */
	DMAAUDIO_IO.control=0;

	/* Set buffer */
	buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	DMAAUDIO_IO.start_high = (buffer>>16) & 255;
	DMAAUDIO_IO.start_mid = (buffer>>8) & 255;
	DMAAUDIO_IO.start_low = buffer & 255;

	buffer += SDL_MintAudio_audiosize;
	DMAAUDIO_IO.end_high = (buffer>>16) & 255;
	DMAAUDIO_IO.end_mid = (buffer>>8) & 255;
	DMAAUDIO_IO.end_low = buffer & 255;

	mode = 3-MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
	if (spec->channels==1) {
		mode |= 1<<7;
	}
	DMAAUDIO_IO.sound_ctrl = mode;	

	/* Set interrupt */
	Jdisint(MFP_DMASOUND);
	Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);
	Jenabint(MFP_DMASOUND);

	if (cookie_snd & SND_16BIT) {
		if (Setinterrupt(SI_TIMERA, SI_PLAY)<0) {
			DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
		}
	}

	/* Go */
	DMAAUDIO_IO.control = 3;	/* playback + repeat */

	Super(oldpile);
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	SDL_MintAudio_CheckFpu();

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}