view test/configure.in @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents dec19b813b04
children 3b1ba22f5a28
line wrap: on
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dnl Process this file with autoconf to produce a configure script.
AC_INIT(README)

dnl Setup for automake
SDL_VERSION=1.2.7

dnl Detect the canonical host and target build environment
AC_CANONICAL_HOST
AC_CANONICAL_TARGET

dnl Setup for automake
AM_INIT_AUTOMAKE(SDL_tests, $SDL_VERSION)

dnl Check for tools

AC_PROG_CC

dnl Check for compiler environment

AC_C_CONST

dnl Figure out which math library to use
case "$target" in
    *-*-cygwin* | *-*-mingw32*)
        MATHLIB=""
        SYS_GL_LIBS="-lopengl32"
        ;;
    *-*-beos*)
        MATHLIB=""
        SYS_GL_LIBS="-lGL"
        ;;
    *-*-darwin*)
        MATHLIB=""
        SYS_GL_LIBS=""
        ;;
    *-*-aix*)
        if test x$ac_cv_prog_gcc = xyes; then
            CFLAGS="-mthreads"
	fi
        SYS_GL_LIBS=""
        ;;
    *)
        MATHLIB="-lm"
        AC_PATH_X
        AC_PATH_XTRA
        if test x$have_x = xyes; then
            CFLAGS="$CFLAGS $X_CFLAGS"
            SYS_GL_LIBS="$X_LIBS -lGL"
        else
            SYS_GL_LIBS="-lGL"
        fi
        ;;
esac
AC_SUBST(MATHLIB)

dnl Check for SDL

AM_PATH_SDL($SDL_VERSION,
            :,
	    AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
)
CFLAGS="$CFLAGS $SDL_CFLAGS"
LIBS="$LIBS $SDL_LIBS"

dnl Check for OpenGL
AC_MSG_CHECKING(for OpenGL support)
have_opengl=no
AC_TRY_COMPILE([
 #include "SDL_opengl.h"
],[
],[
have_opengl=yes
])
AC_MSG_RESULT($have_opengl)
if test x$have_opengl = xyes; then
    CFLAGS="$CFLAGS -DHAVE_OPENGL"
    GL_LIBS="$SYS_GL_LIBS"
else
    GL_LIBS=""
fi
AC_SUBST(GL_LIBS)

# Finally create all the generated files
AC_OUTPUT([Makefile])