view src/video/svga/SDL_svgaevents.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Handle the event stream, converting X11 events into SDL events */

#include <stdio.h>
#include <stdlib.h>

#include <vga.h>
#include <vgamouse.h>
#include <vgakeyboard.h>
#if defined(linux)
#include <linux/kd.h>
#include <linux/keyboard.h>
#elif defined(__FreeBSD__)
#include <sys/kbio.h>
#else
#error You must choose your operating system here
#endif

#include "SDL.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_svgavideo.h"
#include "SDL_svgaevents_c.h"

/* The translation tables from a console scancode to a SDL keysym */
#if defined(linux)
#define NUM_VGAKEYMAPS	(1<<KG_CAPSSHIFT)
static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
#elif defined(__FreeBSD__)
/* FIXME: Free the keymap when we shut down the video mode */
static keymap_t *vga_keymap = NULL;
#else
#error You must choose your operating system here
#endif
static SDLKey keymap[128];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);

/* Ugh, we have to duplicate the kernel's keysym mapping code...
   Oh, it's not so bad. :-)

   FIXME: Add keyboard LED handling code
 */
#if defined(linux)
int SVGA_initkeymaps(int fd)
{
	struct kbentry entry;
	int map, i;

	/* Load all the keysym mappings */
	for ( map=0; map<NUM_VGAKEYMAPS; ++map ) {
		memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16));
		for ( i=0; i<NR_KEYS; ++i ) {
			entry.kb_table = map;
			entry.kb_index = i;
			if ( ioctl(fd, KDGKBENT, &entry) == 0 ) {
				/* The "Enter" key is a special case */
				if ( entry.kb_value == K_ENTER ) {
					entry.kb_value = K(KT_ASCII,13);
				}
				/* Handle numpad specially as well */
				if ( KTYP(entry.kb_value) == KT_PAD ) {
				    switch ( entry.kb_value ) {
					case K_P0:
					case K_P1:
					case K_P2:
					case K_P3:
					case K_P4:
					case K_P5:
					case K_P6:
					case K_P7:
					case K_P8:
					case K_P9:
					    vga_keymap[map][i]=entry.kb_value;
					    vga_keymap[map][i]+= '0';
					    break;
                                        case K_PPLUS:
					    vga_keymap[map][i]=K(KT_ASCII,'+');
					    break;
                                        case K_PMINUS:
					    vga_keymap[map][i]=K(KT_ASCII,'-');
					    break;
                                        case K_PSTAR:
					    vga_keymap[map][i]=K(KT_ASCII,'*');
					    break;
                                        case K_PSLASH:
					    vga_keymap[map][i]=K(KT_ASCII,'/');
					    break;
                                        case K_PENTER:
					    vga_keymap[map][i]=K(KT_ASCII,'\r');
					    break;
                                        case K_PCOMMA:
					    vga_keymap[map][i]=K(KT_ASCII,',');
					    break;
                                        case K_PDOT:
					    vga_keymap[map][i]=K(KT_ASCII,'.');
					    break;
					default:
					    break;
				    }
				}
				/* Do the normal key translation */
				if ( (KTYP(entry.kb_value) == KT_LATIN) ||
				     (KTYP(entry.kb_value) == KT_ASCII) ||
				     (KTYP(entry.kb_value) == KT_LETTER) ) {
					vga_keymap[map][i] = entry.kb_value;
				}
			}
		}
	}
	return(0);
}
#elif defined(__FreeBSD__)
int SVGA_initkeymaps(int fd)
{
	vga_keymap = malloc(sizeof(keymap_t));
	if ( ! vga_keymap ) {
		SDL_OutOfMemory();
		return(-1);
	}
	if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
		free(vga_keymap);
		vga_keymap = NULL;
		SDL_SetError("Unable to get keyboard map");
		return(-1);
	}
	return(0);
}
#else
#error You must choose your operating system here
#endif

int posted = 0;

void SVGA_mousecallback(int button, int dx, int dy,
                          int u1,int u2,int u3, int u4)
{
	if ( dx || dy ) {
		posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
	}
	if ( button & MOUSE_LEFTBUTTON ) {
		if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
			posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
		}
	} else {
		if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
		}
	}
	if ( button & MOUSE_MIDDLEBUTTON ) {
		if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
			posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
		}
	} else {
		if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
		}
	}
	if ( button & MOUSE_RIGHTBUTTON ) {
		if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
			posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
		}
	} else {
		if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
		}
	}
}

void SVGA_keyboardcallback(int scancode, int pressed)
{
	SDL_keysym keysym;

	if ( pressed ) {
		posted += SDL_PrivateKeyboard(SDL_PRESSED,
			    TranslateKey(scancode, &keysym));
	} else {
		posted += SDL_PrivateKeyboard(SDL_RELEASED,
			    TranslateKey(scancode, &keysym));
	}
}

void SVGA_PumpEvents(_THIS)
{
	do {
		posted = 0;
		mouse_update();
		keyboard_update();
	} while ( posted );
}

void SVGA_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the BeOS key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;

	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
	keymap[SCANCODE_1] = SDLK_1;
	keymap[SCANCODE_2] = SDLK_2;
	keymap[SCANCODE_3] = SDLK_3;
	keymap[SCANCODE_4] = SDLK_4;
	keymap[SCANCODE_5] = SDLK_5;
	keymap[SCANCODE_6] = SDLK_6;
	keymap[SCANCODE_7] = SDLK_7;
	keymap[SCANCODE_8] = SDLK_8;
	keymap[SCANCODE_9] = SDLK_9;
	keymap[SCANCODE_0] = SDLK_0;
	keymap[SCANCODE_MINUS] = SDLK_MINUS;
	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
	keymap[SCANCODE_TAB] = SDLK_TAB;
	keymap[SCANCODE_Q] = SDLK_q;
	keymap[SCANCODE_W] = SDLK_w;
	keymap[SCANCODE_E] = SDLK_e;
	keymap[SCANCODE_R] = SDLK_r;
	keymap[SCANCODE_T] = SDLK_t;
	keymap[SCANCODE_Y] = SDLK_y;
	keymap[SCANCODE_U] = SDLK_u;
	keymap[SCANCODE_I] = SDLK_i;
	keymap[SCANCODE_O] = SDLK_o;
	keymap[SCANCODE_P] = SDLK_p;
	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
	keymap[SCANCODE_ENTER] = SDLK_RETURN;
	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
	keymap[SCANCODE_A] = SDLK_a;
	keymap[SCANCODE_S] = SDLK_s;
	keymap[SCANCODE_D] = SDLK_d;
	keymap[SCANCODE_F] = SDLK_f;
	keymap[SCANCODE_G] = SDLK_g;
	keymap[SCANCODE_H] = SDLK_h;
	keymap[SCANCODE_J] = SDLK_j;
	keymap[SCANCODE_K] = SDLK_k;
	keymap[SCANCODE_L] = SDLK_l;
	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
	keymap[SCANCODE_Z] = SDLK_z;
	keymap[SCANCODE_X] = SDLK_x;
	keymap[SCANCODE_C] = SDLK_c;
	keymap[SCANCODE_V] = SDLK_v;
	keymap[SCANCODE_B] = SDLK_b;
	keymap[SCANCODE_N] = SDLK_n;
	keymap[SCANCODE_M] = SDLK_m;
	keymap[SCANCODE_COMMA] = SDLK_COMMA;
	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
	keymap[SCANCODE_SLASH] = SDLK_SLASH;
	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
	keymap[SCANCODE_SPACE] = SDLK_SPACE;
	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
	keymap[SCANCODE_F1] = SDLK_F1;
	keymap[SCANCODE_F2] = SDLK_F2;
	keymap[SCANCODE_F3] = SDLK_F3;
	keymap[SCANCODE_F4] = SDLK_F4;
	keymap[SCANCODE_F5] = SDLK_F5;
	keymap[SCANCODE_F6] = SDLK_F6;
	keymap[SCANCODE_F7] = SDLK_F7;
	keymap[SCANCODE_F8] = SDLK_F8;
	keymap[SCANCODE_F9] = SDLK_F9;
	keymap[SCANCODE_F10] = SDLK_F10;
	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
	keymap[SCANCODE_CURSORUP] = SDLK_KP8;
	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
	keymap[SCANCODE_LESS] = SDLK_LESS;
	keymap[SCANCODE_F11] = SDLK_F11;
	keymap[SCANCODE_F12] = SDLK_F12;
	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
	keymap[SCANCODE_BREAK] = SDLK_BREAK;
	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
	keymap[SCANCODE_HOME] = SDLK_HOME;
	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
	keymap[SCANCODE_END] = SDLK_END;
	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
	keymap[SCANCODE_INSERT] = SDLK_INSERT;
	keymap[SCANCODE_REMOVE] = SDLK_DELETE;
	keymap[119] = SDLK_PAUSE;
	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
	keymap[127] = SDLK_MENU;
}

#if defined(linux)
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = scancode;
	keysym->sym = keymap[scancode];
	keysym->mod = KMOD_NONE;

	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;
	if ( SDL_TranslateUNICODE ) {
		int map;
		SDLMod modstate;

		modstate = SDL_GetModState();
		map = 0;
		if ( modstate & KMOD_SHIFT ) {
			map |= (1<<KG_SHIFT);
		}
		if ( modstate & KMOD_CTRL ) {
			map |= (1<<KG_CTRL);
		}
		if ( modstate & KMOD_ALT ) {
			map |= (1<<KG_ALT);
		}
		if ( modstate & KMOD_MODE ) {
			map |= (1<<KG_ALTGR);
		}
		if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) {
			if ( modstate & KMOD_CAPS ) {
				map ^= (1<<KG_SHIFT);
			}
		}
		if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) {
			if ( modstate & KMOD_NUM ) {
				keysym->unicode=KVAL(vga_keymap[map][scancode]);
			}
		} else {
			keysym->unicode = KVAL(vga_keymap[map][scancode]);
		}
	}
	return(keysym);
}
#elif defined(__FreeBSD__)
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = scancode;
	keysym->sym = keymap[scancode];
	keysym->mod = KMOD_NONE;

	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;
	if ( SDL_TranslateUNICODE && vga_keymap ) {
		int map;
		SDLMod modstate;

		modstate = SDL_GetModState();
		map = 0;
		if ( modstate & KMOD_SHIFT ) {
			map += 1;
		}
		if ( modstate & KMOD_CTRL ) {
			map += 2;
		}
		if ( modstate & KMOD_ALT ) {
			map += 4;
		}
		if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
			keysym->unicode = vga_keymap->key[scancode].map[map];
		}

	}
	return(keysym);
}
#else
#error You must choose your operating system here
#endif