view src/video/riscos/SDL_wimppoll.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children d74fbf56f2f6
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISCOS compatability
	 27 March 2003

     Implements Pumping of events and WIMP polling
*/

#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_timer_c.h"

#include "memory.h"
#include "stdlib.h"
#include "ctype.h"

#include "kernel.h"
#include "swis.h"
#include "unixlib/os.h"

/* Local functions */
void WIMP_Poll(_THIS, int waitTime);
void WIMP_SetFocus(int win);

/* SDL_riscossprite functions */
void WIMP_PlotSprite(_THIS, int x, int y);
void WIMP_ModeChanged(_THIS);
void WIMP_PaletteChanged(_THIS);


extern void WIMP_PollMouse(_THIS);
extern void RISCOS_PollKeyboard();

extern void DRenderer_FillBuffers();

/* Timer running function */
extern void RISCOS_CheckTimer();

/* Mouse cursor handling */
extern void WIMP_ReshowCursor(_THIS);

int hasFocus = 0;
int mouseInWindow = 0;
 
/* Flag to ensure window is correct size after a mode change */
static int resizeOnOpen = 0;

void WIMP_PumpEvents(_THIS)
{
	WIMP_Poll(this, 0);
	if (hasFocus) RISCOS_PollKeyboard();
	if (mouseInWindow) WIMP_PollMouse(this);
	DRenderer_FillBuffers();
	if (SDL_timer_running) RISCOS_CheckTimer();
}


void WIMP_Poll(_THIS, int waitTime)
{
	_kernel_swi_regs regs;
	int message[64];
	unsigned int code;
	int pollMask = 0;
	int doPoll = 1;
	int sysEvent;
	int sdlWindow = this->hidden->window_handle;

    if (this->PumpEvents != WIMP_PumpEvents) return;

    if (waitTime > 0)
    {
		_kernel_swi(OS_ReadMonotonicTime, &regs, &regs);
		waitTime += regs.r[0];
    }

    while (doPoll)
    {
        if (waitTime <= 0)
        {
        	regs.r[0] = pollMask; /* Poll Mask */
        	 /* For no wait time mask out null event so we wait until something happens */
        	if (waitTime < 0) regs.r[0] |= 1;
        	regs.r[1] = (int)message;
        	_kernel_swi(Wimp_Poll, &regs, &regs);
        } else
        {
        	regs.r[0] = pollMask;
        	regs.r[1] = (int)message;
        	regs.r[2] = waitTime;
        	_kernel_swi(Wimp_PollIdle, &regs, &regs);
        }

		/* Flag to specify if we post a SDL_SysWMEvent */
		sysEvent = 0;
        
        code = (unsigned int)regs.r[0];

		switch(code)
		{
		case 0:  /* Null Event - drop out for standard processing*/
		   doPoll = 0;
		   break;

		case 1:     /* Redraw window */
        	_kernel_swi(Wimp_RedrawWindow, &regs,&regs);
			if (message[0] == sdlWindow)
			{
        		while (regs.r[0])
        		{
        			WIMP_PlotSprite(this, message[1], message[2]);
        			_kernel_swi(Wimp_GetRectangle, &regs, &regs);
        		}
			} else
			{
				/* TODO: Currently we just eat them - we may need to pass them on */
        		while (regs.r[0])
        		{
        			_kernel_swi(Wimp_GetRectangle, &regs, &regs);
        		}
			}
        	break;
        	
		case 2:		/* Open window */
		   if ( resizeOnOpen && message[0] == sdlWindow)
		   {
		      /* Ensure window is correct size */
		      resizeOnOpen = 0;
		      message[3] = message[1] + (this->screen->w << this->hidden->xeig);
		      message[4] = message[2] + (this->screen->h << this->hidden->yeig);       
		   }
        	_kernel_swi(Wimp_OpenWindow, &regs, &regs);
       	    break;
        	
		case 3:		/* Close window */
			if (message[0] == sdlWindow)
			{
				/* Documentation makes it looks as if the following line is correct:
				**    if (SDL_PrivateQuit() == 1) _kernel_swi(Wimp_CloseWindow, &regs, &regs);
				** However some programs don't process this message and so sit there invisibly
				** in the background so I just post the quit message and hope the application
				** does the correct thing.
				*/
				SDL_PrivateQuit();
			} else
				sysEvent = 1;
        	doPoll = 0;
        	break;

		case 4: /* Pointer_Leaving_Window */
			if (message[0] == sdlWindow)
			{
				mouseInWindow = 0;
				//TODO: Lose buttons / dragging
				 /* Reset to default pointer */
   				 regs.r[0] = 106;
				 regs.r[1] = 1;
				 regs.r[2] = 0;
				 _kernel_swi(OS_Byte, &regs, &regs);
				 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
			} else
				sysEvent = 1;
			break;

		case 5: /* Pointer_Entering_Window */
			if (message[0] == sdlWindow) 
			{
				mouseInWindow = 1;
				WIMP_ReshowCursor(this);
				SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
			} else sysEvent = 1;
			break;

		case 6:		/* Mouse_Click */
			if (hasFocus == 0)
			{
			   /* First click gives focus if it's not a menu */
			   /* we only count non-menu clicks on a window that has the focus */
			   WIMP_SetFocus(message[3]);
			} else
				doPoll = 0; // So PollMouse gets a chance to pick it up
		   break;

		case 7: /* User_Drag_Box - Used for mouse release */
			//TODO: May need to implement this in the future
			sysEvent = 1;
			break;

		case 8: /* Keypressed */
			doPoll = 0; /* PollKeyboard should pick it up */
			if (message[0] != sdlWindow) sysEvent = 1;
			/*TODO: May want to always pass F12 etc to the wimp
			{
				regs.r[0] = message[6];
				_kernel_swi(Wimp_ProcessKey, &regs, &regs);
			}
			*/
			break;

		case 11: /* Lose Caret */
			 hasFocus = 0;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;

		case 12: /* Gain Caret */
			 hasFocus = 1;
			 if (message[0] == sdlWindow) SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
			 else sysEvent = 1;
			 break;
        	
		case 17:
		case 18:
			sysEvent = 1; /* All messages are passed on */

			switch(message[4])
			{
			case 0: /* Quit Event */
				/* No choice - have to quit */
			   SDL_Quit();
        	   exit(0);
			   break;

			case 8: /* Pre Quit */
				SDL_PrivateQuit();
				break;

			case 0x400c1: /* Mode change */
				WIMP_ModeChanged(this);
				resizeOnOpen = 1;
				break;

			case 9:      /* Palette changed */
				WIMP_PaletteChanged(this);
				break;
			}
			break;

		default:
			/* Pass unknown events on */
			sysEvent = 1;
			break;
		}

		if (sysEvent)
		{
	        SDL_SysWMmsg wmmsg;

			SDL_VERSION(&wmmsg.version);
			wmmsg.eventCode = code;
			memcpy(wmmsg.pollBlock, message, 64 * sizeof(int));

			/* Fall out of polling loop if message is successfully posted */
			if (SDL_PrivateSysWMEvent(&wmmsg)) doPoll = 0;
		}

    }
}

/* Set focus to specified window */
void WIMP_SetFocus(int win)
{
	_kernel_swi_regs regs;

	regs.r[0] = win;
	regs.r[1] = -1; /* Icon handle */
	regs.r[2] = 0;  /* X-offset we just put it at position 0 */
	regs.r[3] = 0;  /* Y-offset as above */
	regs.r[4] = 1 << 25; /* Caret is invisible */
	regs.r[5] = 0;  /* index into string */

	_kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
}

/** Run background task while in a sleep command */
void RISCOS_BackgroundTasks(void)
{
	if (current_video && current_video->hidden->window_handle)
	{
		WIMP_Poll(current_video, 0);
	}
	/* Keep sound buffers running */
	DRenderer_FillBuffers();
	if (SDL_timer_running) RISCOS_CheckTimer();
}