view src/video/Xext/Xv/Xvlibint.h @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents eadc0746dfaf
children 045f186426e1
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/***********************************************************
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts,
and the Massachusetts Institute of Technology, Cambridge, Massachusetts.

                        All Rights Reserved

Permission to use, copy, modify, and distribute this software and its 
documentation for any purpose and without fee is hereby granted, 
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both that copyright notice and this permission notice appear in 
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used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.  

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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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******************************************************************/
/* $XFree86: xc/lib/Xv/Xvlibint.h,v 1.5 2001/07/25 15:04:53 dawes Exp $ */

#ifndef XVLIBINT_H
#define XVLIBINT_H
/*
** File: 
**
**   Xvlibint.h --- Xv library internal header file
**
** Author: 
**
**   David Carver (Digital Workstation Engineering/Project Athena)
**
** Revisions:
**
**   01.24.91 Carver
**     - version 1.4 upgrade
**
*/

#define NEED_REPLIES

#include <X11/Xlibint.h>
#include "Xvproto.h"
#include "Xvlib.h"

#if !defined(UNIXCPP)
#define XvGetReq(name, req) \
        WORD64ALIGN\
	if ((dpy->bufptr + SIZEOF(xv##name##Req)) > dpy->bufmax)\
		_XFlush(dpy);\
	req = (xv##name##Req *)(dpy->last_req = dpy->bufptr);\
	req->reqType = info->codes->major_opcode;\
        req->xvReqType = xv_##name; \
        req->length = (SIZEOF(xv##name##Req))>>2;\
	dpy->bufptr += SIZEOF(xv##name##Req);\
	dpy->request++

#else  /* non-ANSI C uses empty comment instead of "##" for token concatenation */
#define XvGetReq(name, req) \
        WORD64ALIGN\
	if ((dpy->bufptr + SIZEOF(xv/**/name/**/Req)) > dpy->bufmax)\
		_XFlush(dpy);\
	req = (xv/**/name/**/Req *)(dpy->last_req = dpy->bufptr);\
	req->reqType = info->codes->major_opcode;\
	req->xvReqType = xv_/**/name;\
	req->length = (SIZEOF(xv/**/name/**/Req))>>2;\
	dpy->bufptr += SIZEOF(xv/**/name/**/Req);\
	dpy->request++
#endif


#endif /* XVLIBINT_H */