view src/audio/mint/SDL_mintaudio_xbios.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children 185acc07127a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	MiNT audio driver
	using XBIOS functions (Falcon)

	Patrice Mandin
*/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"

#include "SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_xbios"

/* Debug print info */
#define DEBUG_NAME "audio:xbios: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return(0);
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Check if we have 16 bits audio */
	if ((cookie_snd & SND_16BIT)==0) {
		DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n"));
	    return(0);
	}

	/* Check if audio is lockable */
	if (Locksnd()!=1) {
		DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
		return(0);
	}

	Unlocksnd();

	DEBUG_PRINT((DEBUG_NAME "XBIOS audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    free(device->hidden);
    free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            free(this);
        }
        return(0);
    }
    memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_XBIOS_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT XBIOS audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);
}

static void Mint_UnlockAudio(_THIS)
{
	/* Restart replay */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
}

static void Mint_CloseAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);

	/* Uninstall interrupt */
	Jdisint(MFP_DMASOUND);

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}

	/* Unlock sound system */
	Unlocksnd();
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	int i;

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	spec->format |= 0x8000;	/* Audio is always signed */
	if ((spec->format & 0x00ff)==16) {
		spec->format |= 0x1000;	/* Audio is always big endian */
		spec->channels=2;	/* 16 bits always stereo */
	}

	/* FIXME: check for an external clock */
	MINTAUDIO_sfreq=1;
	MINTAUDIO_nfreq=12;
	for (i=MINTAUDIO_sfreq;i<MINTAUDIO_nfreq;i++) {
		MINTAUDIO_hardfreq[i]=MASTERCLOCK_FALCON1/(MASTERPREDIV_FALCON*(i+1));
		DEBUG_PRINT((DEBUG_NAME "calc:freq(%d)=%lu\n", i, MINTAUDIO_hardfreq[i]));
	}

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, 1, spec->freq);
	spec->freq=MINTAUDIO_hardfreq[MINTAUDIO_numfreq];

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	int channels_mode;
	void *buffer;

	/* Stop currently playing sound */
	Buffoper(0);

	/* Set replay tracks */
	Settracks(0,0);
	Setmontracks(0);

	/* Select replay format */
	channels_mode=STEREO16;
	switch (spec->format & 0xff) {
		case 8:
			if (spec->channels==2) {
				channels_mode=STEREO8;
			} else {
				channels_mode=MONO8;
			}
			break;
	}
	if (Setmode(channels_mode)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n"));
	}

	/* FIXME: select an external clock */

	Devconnect(DMAPLAY, DAC, CLK25M, MINTAUDIO_numfreq, 1);
	DEBUG_PRINT((DEBUG_NAME "25.175 MHz clock selected, prescaler %d\n", MINTAUDIO_numfreq));

	/* Set buffer */
	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	if (Setbuffer(0, buffer, buffer + spec->size)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n"));
	}
	
	/* Install interrupt */
	Jdisint(MFP_DMASOUND);
	Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_XbiosInterrupt);
	Jenabint(MFP_DMASOUND);

	if (Setinterrupt(SI_TIMERA, SI_PLAY)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
	}

	/* Go */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
	DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	/* Lock sound system */
	if (Locksnd()!=1) {
   	    SDL_SetError("Mint_OpenAudio: Audio system already in use");
        return(-1);
	}

	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}