Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_gsxb.c @ 889:eac8c69b5706
ate: Fri, 09 Apr 2004 20:07:10 +0200
From: Hibernatus
Subject: [SDL] BUG: changing video mode in opengl + windows
In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call
WIN_GL_ResetWindow when SetPixelFormat fails.
WIN_GL_ResetWindow cannot properly work in its current state, because there
are several things to update once you've created a new window. At least
DirectInput doesn't work anymore here (which is somewhat annoying for the
player :).
I think you can simply remove that function. Many games don't try to
recover from that exception, that's why the newest ATI drivers emulate 16
bpp display in 32 bpp mode so the error never occurs (but the games may run
much slower).
Having SDL_SetVideoMode return NULL would be better than actually setting
the video mode and losing focus, directinput and maybe directsound too. It
also made my previous drivers crash (when switching from 32 bpp windowed to
16 bpp fullscreen).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:02:48 +0000 |
parents | b8d311d90021 |
children | 185acc07127a |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* MiNT audio driver using XBIOS functions (GSXB compatible driver) Patrice Mandin */ #include <stdlib.h> #include <stdio.h> #include <string.h> /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_endian.h" #include "SDL_audio.h" #include "SDL_audio_c.h" #include "SDL_audiomem.h" #include "SDL_sysaudio.h" #include "SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_gsxb.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_gsxb" /* Debug print info */ #define DEBUG_NAME "audio:gsxb: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd, cookie_gsxb; /*--- Audio driver functions ---*/ static void Mint_CloseAudio(_THIS); static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec); static void Mint_LockAudio(_THIS); static void Mint_UnlockAudio(_THIS); /* To check/init hardware audio */ static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec); static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec); /*--- Audio driver bootstrap functions ---*/ static int Audio_Available(void) { const char *envr = getenv("SDL_AUDIODRIVER"); /* Check if user asked a different audio driver */ if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) { DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); return(0); } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 16 bits audio */ if ((cookie_snd & SND_16BIT)==0) { DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n")); return(0); } /* Cookie GSXB present ? */ cookie_gsxb = (Getcookie(C_GSXB, &cookie_gsxb) == C_FOUND); /* Is it GSXB ? */ if (((cookie_snd & SND_GSXB)==0) || (cookie_gsxb==0)) { DEBUG_PRINT((DEBUG_NAME "no GSXB audio\n")); return(0); } /* Check if audio is lockable */ if (Locksnd()!=1) { DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n")); return(0); } Unlocksnd(); DEBUG_PRINT((DEBUG_NAME "GSXB audio available!\n")); return(1); } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = Mint_OpenAudio; this->CloseAudio = Mint_CloseAudio; this->LockAudio = Mint_LockAudio; this->UnlockAudio = Mint_UnlockAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap MINTAUDIO_GSXB_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver", Audio_Available, Audio_CreateDevice }; static void Mint_LockAudio(_THIS) { /* Stop replay */ Buffoper(0); } static void Mint_UnlockAudio(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); } static void Mint_CloseAudio(_THIS) { /* Stop replay */ Buffoper(0); DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n")); /* Uninstall interrupt */ if (NSetinterrupt(2, SI_NONE, SDL_MintAudio_EmptyGsxbInterrupt)<0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n")); } DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n")); /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n")); /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n")); /* Unlock sound system */ Unlocksnd(); } static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec) { long snd_format; int i, resolution, format_signed, format_bigendian; resolution = spec->format & 0x00ff; format_signed = ((spec->format & 0x8000)!=0); format_bigendian = ((spec->format & 0x1000)!=0); DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); /* Check formats available */ snd_format = Sndstatus(SND_QUERYFORMATS); switch (resolution) { case 8: if ((snd_format & SND_FORMAT8)==0) { SDL_SetError("Mint_CheckAudio: 8 bits samples not supported"); return -1; } snd_format = Sndstatus(SND_QUERY8BIT); break; case 16: if ((snd_format & SND_FORMAT16)==0) { SDL_SetError("Mint_CheckAudio: 16 bits samples not supported"); return -1; } snd_format = Sndstatus(SND_QUERY16BIT); break; default: SDL_SetError("Mint_CheckAudio: Unsupported sample resolution"); return -1; break; } /* Check signed/unsigned format */ if (format_signed) { if (snd_format & SND_FORMATSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATUNSIGNED) { /* Give unsigned format */ spec->format = spec->format & (~0x8000); } } else { if (snd_format & SND_FORMATUNSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATSIGNED) { /* Give signed format */ spec->format |= 0x8000; } } if (format_bigendian) { if (snd_format & SND_FORMATBIGENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATLITTLEENDIAN) { /* Give little endian format */ spec->format = spec->format & (~0x1000); } } else { if (snd_format & SND_FORMATLITTLEENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATBIGENDIAN) { /* Give big endian format */ spec->format |= 0x1000; } } /* Calculate and select the closest frequency */ MINTAUDIO_sfreq=1; MINTAUDIO_nfreq=12; for (i=MINTAUDIO_sfreq;i<MINTAUDIO_nfreq;i++) { MINTAUDIO_hardfreq[i]=MASTERCLOCK_44K/(MASTERPREDIV_MILAN*(i+1)); DEBUG_PRINT((DEBUG_NAME "calc:freq(%d)=%lu\n", i, MINTAUDIO_hardfreq[i])); } MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, 1, spec->freq); spec->freq=MINTAUDIO_hardfreq[MINTAUDIO_numfreq]; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff)); DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0))); DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0))); DEBUG_PRINT(("channels=%d, ", spec->channels)); DEBUG_PRINT(("freq=%d\n", spec->freq)); return 0; } static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec) { int channels_mode; void *buffer; /* Stop currently playing sound */ Buffoper(0); /* Set replay tracks */ Settracks(0,0); Setmontracks(0); /* Select replay format */ switch (spec->format & 0xff) { case 8: if (spec->channels==2) { channels_mode=STEREO8; } else { channels_mode=MONO8; } break; case 16: if (spec->channels==2) { channels_mode=STEREO16; } else { channels_mode=MONO16; } break; default: channels_mode=STEREO16; break; } if (Setmode(channels_mode)<0) { DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n")); } Devconnect(DMAPLAY, DAC, CLKEXT, MINTAUDIO_numfreq, 1); /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; if (Setbuffer(0, buffer, buffer + spec->size)<0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } /* Install interrupt */ if (NSetinterrupt(2, SI_PLAY, SDL_MintAudio_GsxbInterrupt)<0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n")); } /* Go */ Buffoper(SB_PLA_ENA|SB_PLA_RPT); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec) { /* Lock sound system */ if (Locksnd()!=1) { SDL_SetError("Mint_OpenAudio: Audio system already in use"); return(-1); } SDL_MintAudio_device = this; /* Check audio capabilities */ if (Mint_CheckAudio(this, spec)==-1) { return -1; } SDL_CalculateAudioSpec(spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM); if (SDL_MintAudio_audiobuf[0]==NULL) { SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); return (-1); } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ; SDL_MintAudio_numbuf=0; memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2); SDL_MintAudio_audiosize = spec->size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); /* Setup audio hardware */ Mint_InitAudio(this, spec); return(1); /* We don't use threaded audio */ }