view src/audio/mint/SDL_mintaudio.h @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children 185acc07127a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	MiNT audio driver

	Patrice Mandin
*/

#ifndef _SDL_mintaudio_h
#define _SDL_mintaudio_h

#include "SDL_sysaudio.h"
#include "SDL_mintaudio_stfa.h"

/* Hidden "this" pointer for the audio functions */
#define _THIS	SDL_AudioDevice *this

struct SDL_PrivateAudioData {
	Uint32	hardfreq[16];	/* Array of replay freqs of the hardware */
	int		sfreq;			/* First number of freq to use in the array */
	int 	nfreq;			/* Number of freqs to use in the array */
	int		numfreq;		/* Number of selected frequency */
};

/* Old variable names */
#define MINTAUDIO_hardfreq		(this->hidden->hardfreq)
#define MINTAUDIO_sfreq			(this->hidden->sfreq)
#define MINTAUDIO_nfreq			(this->hidden->nfreq)
#define MINTAUDIO_numfreq		(this->hidden->numfreq)

/* _MCH cookie (values>>16) */
enum {
	MCH_ST=0,
	MCH_STE,
	MCH_TT,
	MCH_F30
};

/* Master clocks for replay frequencies */
#define MASTERCLOCK_STE		8010666		/* Not sure of this one */
#define MASTERCLOCK_TT		16107953	/* Not sure of this one */
#define MASTERCLOCK_FALCON1	25175000
#define MASTERCLOCK_FALCON2	32000000	/* Only usable for DSP56K */
#define MASTERCLOCK_FALCONEXT	-1		/* Clock on DSP56K port, unknown */
#define MASTERCLOCK_44K		22579200	/* Standard clock for 44.1 Khz */
#define MASTERCLOCK_48K		24576000	/* Standard clock for 48 Khz */

/* Master clock predivisors */
#define MASTERPREDIV_STE	160
#define MASTERPREDIV_TT		320
#define MASTERPREDIV_FALCON	256
#define MASTERPREDIV_MILAN	256

/* MFP 68901 interrupt sources */
enum {
	MFP_PARALLEL=0,
	MFP_DCD,
	MFP_CTS,
	MFP_BITBLT,
	MFP_TIMERD,
	MFP_BAUDRATE=MFP_TIMERD,
	MFP_TIMERC,
	MFP_200HZ=MFP_TIMERC,
	MFP_ACIA,
	MFP_DISK,
	MFP_TIMERB,
	MFP_HBLANK=MFP_TIMERB,
	MFP_TERR,
	MFP_TBE,
	MFP_RERR,
	MFP_RBF,
	MFP_TIMERA,
	MFP_DMASOUND=MFP_TIMERA,
	MFP_RING,
	MFP_MONODETECT
};

/* Xbtimer() timers */
enum {
	XB_TIMERA=0,
	XB_TIMERB,
	XB_TIMERC,
	XB_TIMERD
};

/* Variables */
extern SDL_AudioDevice *SDL_MintAudio_device;
extern Uint8 *SDL_MintAudio_audiobuf[2];	/* Pointers to buffers */
extern unsigned long SDL_MintAudio_audiosize;		/* Length of audio buffer=spec->size */
extern unsigned short SDL_MintAudio_numbuf;		/* Buffer to play */
extern unsigned short SDL_MintAudio_mutex;
extern cookie_stfa_t *SDL_MintAudio_stfa;

/* Functions */
void SDL_MintAudio_Callback(void);
int SDL_MintAudio_SearchFrequency(_THIS, int falcon_codec, int desired_freq);

/* ASM interrupt functions */
void SDL_MintAudio_GsxbInterrupt(void);
void SDL_MintAudio_EmptyGsxbInterrupt(void);
void SDL_MintAudio_XbiosInterrupt(void);
void SDL_MintAudio_Dma8Interrupt(void);
void SDL_MintAudio_StfaInterrupt(void);

#endif /* _SDL_mintaudio_h */