view src/audio/SDL_mixer_m68k.c @ 889:eac8c69b5706

ate: Fri, 09 Apr 2004 20:07:10 +0200 From: Hibernatus Subject: [SDL] BUG: changing video mode in opengl + windows In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call WIN_GL_ResetWindow when SetPixelFormat fails. WIN_GL_ResetWindow cannot properly work in its current state, because there are several things to update once you've created a new window. At least DirectInput doesn't work anymore here (which is somewhat annoying for the player :). I think you can simply remove that function. Many games don't try to recover from that exception, that's why the newest ATI drivers emulate 16 bpp display in 32 bpp mode so the error never occurs (but the games may run much slower). Having SDL_SetVideoMode return NULL would be better than actually setting the video mode and losing focus, directinput and maybe directsound too. It also made my previous drivers crash (when switching from 32 bpp windowed to 16 bpp fullscreen).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:02:48 +0000
parents b8d311d90021
children d910939febfa
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	m68k assembly mix routines

	Patrice Mandin
*/

#if defined(__M68000__) && defined(__GNUC__)
void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_u8\n"
"mixloop_u8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	sub	#128,%%d0\n"	/* d0 -= 128 */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */
"	add	#128,%%d0\n"	/* d0 += 128 */

"	add	%%d1,%%d0\n"

"	moveb	%4@(%%d0:w),%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_u8\n"
"stoploop_u8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8)	
	 : /* clobbered registers */
	 	"d0", "d1", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s8\n"
"	moveq	#-128,%%d2\n"
"	moveq	#127,%%d3\n"
"mixloop_s8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	add	%%d1,%%d0\n"

"	cmp	%%d2,%%d0\n"
"	bges	lower_limit_s8\n"
"	move	%%d2,%%d0\n"
"lower_limit_s8:\n"

"	cmp	%%d3,%%d0\n"
"	bles	upper_limit_s8\n"
"	move	%%d3,%%d0\n"
"upper_limit_s8:\n"
"	moveb	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s8\n"
"stoploop_s8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16msb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16msb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16msb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16msb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16msb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16msb:\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16msb\n"
"stoploop_s16msb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16lsb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16lsb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	rorw	#8,%%d0\n"
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	rorw	#8,%%d1\n"
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16lsb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16lsb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16lsb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16lsb:\n"
"	rorw	#8,%%d0\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16lsb\n"
"stoploop_s16lsb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}
#endif