Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nximage.c @ 1057:e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
From: Jonathan Atkins
Subject: Re: [PATCH] *CRITICAL* 8bit direct RGB palette not being created
I think that SDL_AllocFormat should create the palette for all 8bit
surfaces. And when the RGBAmasks match the normal 3:3:2:0 we need to
apply the old behavior. If the mask doesn't match that, then we need
to make the right palette assuming the masks are valid (I don't think
we validate any masks for high color surfaces...so we wouldn't here)
Then there's always a palette available for the 8bit surfaces.
This restores the normal behavior and allows for masks to create
palettes automatically for odd masks even, which would be a neato
thing to have in there, as SDL never did this before.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 May 2005 05:34:58 +0000 |
parents | b8d311d90021 |
children | 604d73db6802 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai Copyright (C) 2002 Greg Haerr <greg@censoft.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_nximage_c.h" void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects) { int i, j, xinc, yinc, destinc, rowinc ; int x, y, w, h ; unsigned char * src = NULL, * dest = NULL ; Dprintf ("enter NX_NormalUpdate\n") ; /* These are the values for the incoming image */ xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; for (i = 0; i < numrects; ++ i) { x = rects [i].x, y = rects [i].y ; w = rects [i].w, h = rects [i].h ; src = SDL_Image + y * yinc + x * xinc ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { if (currently_fullscreen) dest = fbinfo.winpixels + (((y+OffsetY) * fbinfo.pitch) + ((x+OffsetX) * fbinfo.bytespp)); else dest = fbinfo.winpixels + ((y * fbinfo.pitch) + (x * fbinfo.bytespp)); destinc = fbinfo.pitch; } else #endif { dest = Image_buff ; destinc = w * xinc ; } rowinc = w * xinc; // apply GammaRamp table if ((pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) && GammaRamp_R && GammaRamp_G && GammaRamp_B) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = GammaRamp_B [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_G [*ptrsrc++] >> 8; *ptrdst++ = GammaRamp_R [*ptrsrc++] >> 8; *ptrdst++ = 0; ++ptrsrc; } } } #if 1 /* This is needed for microwindows 0.90 or older */ else if (pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) { Uint8 * ptrsrc ; Uint8 * ptrdst ; int k ; for (j = h; j > 0; -- j, src += yinc, dest += destinc) { ptrsrc = src ; ptrdst = dest ; for (k = w; k > 0; -- k) { *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = *ptrsrc++; *ptrdst++ = 0; ++ptrsrc; } } } #endif else { for (j = h; j > 0; -- j, src += yinc, dest += destinc) memcpy (dest, src, rowinc) ; } if (!Clientfb) { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, x + OffsetX, y + OffsetY, w, h, Image_buff, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, x, y, w, h, Image_buff, pixel_type) ; } } } GrFlush(); Dprintf ("leave NX_NormalUpdate\n") ; } int NX_SetupImage (_THIS, SDL_Surface * screen) { int size = screen -> h * screen -> pitch ; Dprintf ("enter NX_SetupImage\n") ; screen -> pixels = (void *) malloc (size) ; if (!Clientfb) { Image_buff = (unsigned char *) malloc (size) ; if (screen -> pixels == NULL || Image_buff == NULL) { free (screen -> pixels) ; free (Image_buff) ; SDL_OutOfMemory () ; return -1 ; } } SDL_Image = (unsigned char *) screen -> pixels ; this -> UpdateRects = NX_NormalUpdate ; Dprintf ("leave NX_SetupImage\n") ; return 0 ; } void NX_DestroyImage (_THIS, SDL_Surface * screen) { Dprintf ("enter NX_DestroyImage\n") ; if (SDL_Image) free (SDL_Image) ; if (Image_buff) free (Image_buff) ; if (screen) screen -> pixels = NULL ; Dprintf ("leave NX_DestroyImage\n") ; } int NX_ResizeImage (_THIS, SDL_Surface * screen, Uint32 flags) { int retval ; GR_SCREEN_INFO si ; Dprintf ("enter NX_ResizeImage\n") ; NX_DestroyImage (this, screen) ; retval = NX_SetupImage (this, screen) ; GrGetScreenInfo (& si) ; OffsetX = (si.cols - screen -> w) / 2 ; OffsetY = (si.rows - screen -> h) / 2 ; #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { /* Get current window position and fb pointer*/ if (currently_fullscreen) GrGetWindowFBInfo(FSwindow, &fbinfo); else GrGetWindowFBInfo(SDL_Window, &fbinfo); } #endif Dprintf ("leave NX_ResizeImage\n") ; return retval ; } void NX_RefreshDisplay (_THIS) { Dprintf ("enter NX_RefreshDisplay\n") ; // Don't refresh a display that doesn't have an image (like GL) if (! SDL_Image) { return; } #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) { int j; char *src, *dest = NULL; int xinc, yinc, rowinc; GrGetWindowFBInfo(SDL_Window, &fbinfo); xinc = this -> screen -> format -> BytesPerPixel ; yinc = this -> screen -> pitch ; src = SDL_Image; if (currently_fullscreen) dest = fbinfo.winpixels + ((OffsetY * fbinfo.pitch) + (OffsetX * fbinfo.bytespp)); else dest = fbinfo.winpixels; rowinc = xinc * this -> screen -> w; for (j = this -> screen -> h; j > 0; -- j, src += yinc, dest += fbinfo.pitch) memcpy (dest, src, rowinc) ; } else #endif { if (currently_fullscreen) { GrArea (FSwindow, SDL_GC, OffsetX, OffsetY, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } else { GrArea (SDL_Window, SDL_GC, 0, 0, this -> screen -> w, this -> screen -> h, SDL_Image, pixel_type) ; } } GrFlush(); Dprintf ("leave NX_RefreshDisplay\n") ; }