view src/video/cybergfx/SDL_cgxaccel.c @ 1057:e9d23bb80140

Date: Mon, 02 May 2005 04:23:16 -0500 From: Jonathan Atkins Subject: Re: [PATCH] *CRITICAL* 8bit direct RGB palette not being created I think that SDL_AllocFormat should create the palette for all 8bit surfaces. And when the RGBAmasks match the normal 3:3:2:0 we need to apply the old behavior. If the mask doesn't match that, then we need to make the right palette assuming the masks are valid (I don't think we validate any masks for high color surfaces...so we wouldn't here) Then there's always a palette available for the 8bit surfaces. This restores the normal behavior and allows for masks to create palettes automatically for odd masks even, which would be a neato thing to have in there, as SDL never did this before.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 May 2005 05:34:58 +0000
parents dcb5e869f8b5
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_video.h"
#include "SDL_cgxvideo.h"

static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
					SDL_Surface *dst, SDL_Rect *dstrect);

// These are needed to avoid register troubles with gcc -O2!

#if defined(__SASC) || defined(__PPC__) || defined(MORPHOS)
#define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j)
#define	BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i)
#define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k)
#else
void BMKBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,APTR j)
{BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j);}

void BBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i)
{BltBitMapRastPort(a,b,c,d,e,f,g,h,i);}

void BBB(struct BitMap *a,WORD b, WORD c,struct BitMap *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,UBYTE j,UWORD *k)
{BltBitMap(a,b,c,d,e,f,g,h,i,j,k);}
#endif

int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key)
{
	if(surface->hwdata)
	{
		if(surface->hwdata->mask)
			free(surface->hwdata->mask);

		if(surface->hwdata->mask=malloc(RASSIZE(surface->w,surface->h)))
		{
			Uint32 pitch,ok=0;
			APTR lock;

			memset(surface->hwdata->mask,255,RASSIZE(surface->w,surface->h));

			D(bug("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel));

			if(lock=LockBitMapTags(surface->hwdata->bmap,LBMI_BASEADDRESS,(ULONG)&surface->pixels,
					LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE))
			{
				switch(surface->format->BytesPerPixel)
				{
					case 1:
					{
						unsigned char k=key;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						pitch-=surface->w;

						for(i=0;i<surface->h;i++)
						{
							for(t=128,j=0;j<surface->w;j++)
							{
								if(*map==k)
									*dest&=~t;	

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								map++;
							}
							map+=pitch;
						}
					}
					break;
					case 2:
					{
						Uint16 k=key,*mapw;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						for(i=surface->h;i;--i)
						{
							mapw=(Uint16 *)map;

							for(t=128,j=surface->w;j;--j)
							{
								if(*mapw==k)
									*dest&=~t;

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								mapw++;
							}
							map+=pitch;
						}
					}
					break;
					case 4:
					{
						Uint32 *mapl;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						for(i=surface->h;i;--i)
						{
							mapl=(Uint32 *)map;

							for(t=128,j=surface->w;j;--j)
							{
								if(*mapl==key)
									*dest&=~t;

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								mapl++;
							}
							map+=pitch;
						}

					}
					break;
					default:
						D(bug("Pixel mode non supported for color key..."));
						free(surface->hwdata->mask);
						surface->hwdata->mask=NULL;
						ok=-1;
				}
				UnLockBitMap(lock);
				D(bug("...Colorkey built!\n"));
				return ok;
			}
		}
	}
	D(bug("HW colorkey not supported for this depth\n"));

	return -1;
}

int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst)
{
// Doesn't support yet alpha blitting

	if(src->hwdata&& !(src->flags & (SDL_SRCALPHA)))
	{
		D(bug("CheckHW blit... OK!\n"));

		if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
			if ( CGX_SetHWColorKey(this, src, src->format->colorkey) < 0 ) {
				src->flags &= ~SDL_HWACCEL;
				return -1;
			}
		}

		src->flags|=SDL_HWACCEL;
		src->map->hw_blit = CGX_HWAccelBlit;
		return 1;
	}
	else
		src->flags &= ~SDL_HWACCEL;

	D(bug("CheckHW blit... NO!\n"));

	return 0;
}

static int temprp_init=0;
static struct RastPort temprp;

static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
					SDL_Surface *dst, SDL_Rect *dstrect)
{
	struct SDL_VideoDevice *this=src->hwdata->videodata;

//	D(bug("Accel blit!\n"));

	if(src->flags&SDL_SRCCOLORKEY && src->hwdata->mask)
	{
		if(dst==SDL_VideoSurface)
		{
			BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y,
						SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,
						srcrect->w,srcrect->h,0xc0,src->hwdata->mask);
		}
		else if(dst->hwdata)
		{
			if(!temprp_init)
			{
				InitRastPort(&temprp);
				temprp_init=1;
			}
			temprp.BitMap=(struct BitMap *)dst->hwdata->bmap;

			BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y,
						&temprp,dstrect->x,dstrect->y,
						srcrect->w,srcrect->h,0xc0,src->hwdata->mask);
			
		}
	}
	else if(dst==SDL_VideoSurface)
	{
		BBRP(src->hwdata->bmap,srcrect->x,srcrect->y,SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,srcrect->w,srcrect->h,0xc0);
	}
	else if(dst->hwdata)
		BBB(src->hwdata->bmap,srcrect->x,srcrect->y,dst->hwdata->bmap,dstrect->x,dstrect->y,srcrect->w,srcrect->h,0xc0,0xff,NULL);

	return 0;
}

int CGX_FillHWRect(_THIS,SDL_Surface *dst,SDL_Rect *dstrect,Uint32 color)
{
	if(dst==SDL_VideoSurface)
	{
		FillPixelArray(SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,dstrect->w,dstrect->h,color);
	}
	else if(dst->hwdata)
	{
		if(!temprp_init)
		{
			InitRastPort(&temprp);
			temprp_init=1;
		}

		temprp.BitMap=(struct BitMap *)dst->hwdata->bmap;

		FillPixelArray(&temprp,dstrect->x,dstrect->y,dstrect->w,dstrect->h,color);
	}
	return 0;
}