Mercurial > sdl-ios-xcode
view SDL.spec.in @ 1057:e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
From: Jonathan Atkins
Subject: Re: [PATCH] *CRITICAL* 8bit direct RGB palette not being created
I think that SDL_AllocFormat should create the palette for all 8bit
surfaces. And when the RGBAmasks match the normal 3:3:2:0 we need to
apply the old behavior. If the mask doesn't match that, then we need
to make the right palette assuming the masks are valid (I don't think
we validate any masks for high color surfaces...so we wouldn't here)
Then there's always a palette available for the 8bit surfaces.
This restores the normal behavior and allows for masks to create
palettes automatically for odd masks even, which would be a neato
thing to have in there, as SDL never did this before.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 May 2005 05:34:58 +0000 |
parents | 5fb02068b648 |
children | 609c060fd2a2 |
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%define name @PACKAGE@ %define version @VERSION@ %define release 1 Summary: Simple DirectMedia Layer Name: %{name} Version: %{version} Release: %{release} Source0: %{name}-%{version}.tar.gz URL: http://www.libsdl.org/ Copyright: LGPL Group: System Environment/Libraries BuildRoot: /var/tmp/%{name}-buildroot Prefix: %{_prefix} Provides: libSDL-1.1.so.0 %description This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. %package devel Summary: Libraries, includes and more to develop SDL applications. Group: Development/Libraries Requires: %{name} %description devel This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. This is the libraries, include files and other resources you can use to develop SDL applications. %prep rm -rf ${RPM_BUILD_ROOT} %setup -q %build CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-svga --disable-video-ggi --disable-video-aalib --disable-debug --enable-dlopen --enable-esd-shared --enable-arts-shared make %install rm -rf $RPM_BUILD_ROOT make install prefix=$RPM_BUILD_ROOT/%{prefix} ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT/%{prefix}/lib/libSDL-1.1.so.0 %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %doc README-SDL.txt COPYING CREDITS BUGS %{prefix}/lib/lib*.so.* %files devel %defattr(-,root,root) %doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html %doc docs/index.html docs/html %{prefix}/bin/*-config %{prefix}/lib/lib*.a %{prefix}/lib/lib*.la %{prefix}/lib/lib*.so %{prefix}/include/SDL/ %{prefix}/man/man3/* %{prefix}/share/aclocal/* %changelog * Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org> - Re-integrated spec file into SDL distribution - 'name' and 'version' come from configure - Some of the documentation is devel specific - Removed SMP support from %build - it doesn't work with libtool anyway * Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com> - Hacked Mandrake sdl spec to build 1.1 * Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com> - Build Release * Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com> - Add symlink for libSDL-1.0.so.0 required by sdlbomber - Added docs * Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com> - v 1.0.0 * Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com> - First spec file for Mandrake distribution. # end of file