view docs/man3/SDL_LockYUVOverlay.3 @ 1173:e9cf8c1b4590

Split up src/SDL_loadso.c into platform directories.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 17 Nov 2005 03:15:05 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_LockYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_LockYUVOverlay\- Lock an overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_LockYUVOverlay\fP\fR(\fBSDL_Overlay *overlay\fR);
.SH "DESCRIPTION"
.PP
Much the same as \fI\fBSDL_LockSurface\fP\fR, \fBSDL_LockYUVOverlay\fP locks the \fI\fBoverlay\fR\fR for direct access to pixel data\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on success, or \fB-1\fR on an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_UnlockYUVOverlay\fP\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR, \fI\fBSDL_Overlay\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01